The Destiny Weekly Reset for Tuesday, April 12, brings some good news with it for PlayStation and Xbox players. The 2.2 update is arriving with new quests, Strikes, Prison of Elder activities, gear, and a higher light level. Owners of Bungie’s first-person shooter will want to hold off on completing any activities until the patch goes live, however.
Bungie will drop the 2.2 update at 1 p.m. ET / 10 a.m. PT on Tuesday. The PS4 and Xbox One patch will weigh in at around 1.7 GB while the two last-gen consoles can expect a download size of up to 1 GB.
The 2.2 update is the biggest content update to Destiny since the release of The Taken King. Please check previous articles for details on the new Chroma and Taken armor, weapon balance changes, PlayStation timed exclusives, new Prison of Elders activities and Strikes, plus more.
Note that this article will be updated once the details of any new activities are known once the Destiny 2.2 update goes live.
Update: The Nightfall has been changed to the new Blighted Chalice Strike.
King’s Fall Raid Challenge Mode — Golgoroth
The easiest strategy deduced in the Destiny Reddit group is to start with the normal single orb strategy with a single gaze holder, and the rest of the fireteam doing damage from one of the orb pools in the pit. However, instead of allowing the gaze to be lost, the next gaze holder should jump out of the pit with approximately five seconds left on the gaze holder’s counter and take Golgoroth’s gaze by shooting him in the back.
If the Cursed Thrall have not come out yet, the rest of the Fireteam can drop another bubble and do damage to Golgoroth. The entire fireteam should exit the pit when they do appear, though.
A third fireteam member should shoot Golgoroth in the back and take the gaze when the second gaze holder comes near the end of their countdown or before. Then the fourth, fifth, and sixth.
The entire fireteam should pass Golgoroth’s gaze around until all six have held it. When it reaches the sixth gaze holder, it is safe to let the gaze go at this point.
Tip: The last gaze holder should run around the arena to avoid the tracking bombs Golgoroth shoots. Fireteam members should help destroy the tracking bombs, clear minions, and continue to shoot Gologoroth in the opening in his belly.
The above steps of passing the gaze around the fireteam will need to be repeated during each damage phase until Golgoroth is killed. It will take coordination and planning the order in which the gaze will be held.
The rewards for Normal mode are a guaranteed 310 armor piece (excludes helmet) and a Calcified Fragment. The Hard mode loot is the same as normal plus a 320 armor piece (excludes helmet), a 320 Artifact, and an Emblem. The regular Golgoroth loot rewards are also a possibility.
Nightfall — Blighted Chalice
- Epic — Heavily shielded and highly aggressive enemies appear in great numbers.
- Void Burn — Void Damage from any source is greatly increased.
- Berserk — Minions of the Darkness won’t flinch, even after massive damage.
- Specialist — Special Weapon damage is favored.
- Juggler — No ammo drops for your equipped weapon.
Vanguard Heroic Strikes
- Heroic — Enemies are more numerous and aggressive.
- Fresh Troops — Some enemy squads have been fortified with additional reinforcements.
Court of Oryx (Guide)
Tier 3: Kagoor
Kagoor is immune to damage until the Servite Ogre is defeated. This Ogre has loads of health, though, and other Ogres to help it, along with Devoured Shadows and Maleficent Eyes. Destroying the Eyes gives a buff called Ogre’s Fury that stacks up to three times and increases the damage done to Ogres.
Players will need to use the rocks and pillars to avoid the Servite Ogre’s attacks and bring it down. Once the Servite is dead, attack Kagoor quickly with heavy weapons and super abilities to bring him down.
Weekly Crucible Playlists
- Mayhem Clash
Shaxx Crucible Weekly Bounties
|Individual Achievement||Complete Crucible matches with an individual score of at least 1,500 points.||3,750||75|
|Making an Impact||Win 7 matches.||3,750||75|
|Crucible Combat||Win one game in three different Crucible game modes.||3,750||75|
|Featured Matches||Earn points in any featured Crucible playlist. Wins are worth 3 points. Completing a match is worth 1 point.||3,750||75|
|As a Team||Complete 5 Crucible matches in a Fireteam of 2 or more players.||5,000||200|
|The True Meaning of War||Complete all 5 of Shaxx’s weekly bounties in one week.||5,000||200|
Arcite Crucible 99-40 Weekly Bounties
|Full Auto||Complete a match in any playlist with a minimum of 6 Auto Rifle kills.||3,750||75|
|Ballistic Scalpel||Complete matches in any playlist with a minimum of 6 Scout Rifle kills.||3,750||75|
|Full Auto Expert||Complete a match in any playlist with a minimum of 9 Auto Rifle kills.||3,750||75|
|Ballistic Scalpel Expert||Complete a match in any playlist with a minimum of 9 Scout Rifle kills.||3,750||75|
Petra Weekly Bounties
|Take the Wanted||WANTED: Sho’oulth, Horror of Oryx. Mars or Venus. Fireteam recommended.
Note: Can be found at Patrol spawn on Mars.
|Take Them Out||Kill 12 Consumed or named Fallen, Hive, Cabal, or Vex on Venus.||1,500||250|
|Take Them All||Kill 100 Taken.||1,500||250|
Prison of Elders Level 32 — The Forever Eater
|1||Vex||Mini-Boss Fight||Catapult – Grenade recharge rate is greatly increased.|
|2||Vex||Dismantle Mines||Void Burn – Void Damage from any source is greatly increased.|
|3||Fallen||Mini-Boss Fight||Brawler – Guardian Melee damage is greatly increased.|
|4||Vex||Eliminate the Target||Small Arms – Primary Weapon damage is favored.|
|5||Vex / Qodron||Boss Fight||Trickle – Recharge of abilities is significantly reduced.|
- House of Judgement x 200
- Armor Core
Prison of Elders Level 34 — Machine Wrath (Guide)
|1||Cabal||TBD||Specialist — Special Weapon damage is favored.|
|2||Fallen||TBD||Lightswitch — Minions of darkness deal much more melee damage.|
|3||Fallen||TBD||Airborne –– Players deal more damage while in the air.|
|4||Fallen||TBD||Exposure — Guardian shields are increased but do not replenish.|
|5||Fallen/ Kaliks||Boss Fight||Grounded — Players take more damage while airborne.|
- House of Judgment x 300
- Weapon Core
- Etheric Light
Prison of Elders Level 35 — Skolas’ Revenge (Guide)
|1||Hive||None||Exposure — Guardian shields are increased but do not replenish.
Brawler — Guardian Melee damage is greatly increased.
|2||Vex||Destroy Mines||Grounded — Players take more damage while airborne.
Airborne — Players deal more damage while in the air.
|3||Cabal||Dismantle Mines||Catapult — Grenade recharge rate is greatly increased.
Arc Burn — Arc Damage from any source is greatly increased.
|4||Fallen||Eliminate Target||Specialist — Special Weapon damage is favored.
Juggler — No ammo drops for your equipped weapon.
|5||Fallen||Mini-Boss||Trickle — Recharge of abilities is significantly reduced.
Small Arms — Primary Weapon damage is favored.
|Boss Fight||Small Arms — Primary Weapon damage is favored.
Lightswitch — Minions of darkness deal much more melee damage.
- House of Judgment x 500
- Armor Core
- Weapon Core
- Etheric Light
[Image via Bungie]