Capcom announced at San Diego Comic Con today that the company will be bringing back the classic 2D action-platformer series Strider early next year.
In development by Double Helix, the studio who is also behind the Killer Instinct reboot, the new Strider isn’t a 3D game like that other game we won’t mention. Instead, Capcom and Double Helix will be going with the “2.5D” route; Strider will be a fast-paced action-platformer, true to its roots.
This time around, the game will take place on a 2D plane with 3D graphics.
“The year is Meio: 048, on an alternate dystopian future of Earth. The whole planet suffers under the oppressive, iron-fisted rule of the mysterious and omnipotent Grand Master Meio,” the game’s description reads (via Gamezone).
“An expert in sabotage and assassination, Hiryu is the youngest ever recruit to attain a Special A-Class in the hellish Strider training program, and is the only man capable of achieving the mission to eliminate Grand Master Meio.”
In a post on the Capcom Unity blog, the publisher explains that Hiryu – the game’s protagonist – will be able to earn upgrades throughout the game. In essence, the new Strider is a mix of the old formula with the tried and true “Metroidvania” formula.
Here’s more on how the game will play, as per the description:
“Perform breakneck acrobatic jumps and mid-air flips while slicing through enemies with Hiryu’s indestructible ‘Cypher’, a plasma charged weapon that can take on a number of properties. Alternatively, use the climb sickle to gain the high ground, and hit them with a surprise Kunai attack, or call on support allies for some extra muscle when the going gets tough.”
Strider will be coming to the PlayStation 4 and the Xbox One, but Capcom says that it will also be making its way to current-gen consoles as well. Whether or not those versions will release day-and-date isn’t known.
While we await more information, you can check out Strider‘s announcement trailer, along with some gameplay footage, directly below.