Another weekly reset arrived in Destiny on Tuesday, November 10, giving a fresh start on grinding out the Nightfall, Raid, Strikes, and other in-game activities. The Shield Brothers make an inauspicious return to the Nightfall with a set of modifiers that’s more challenging than fun for PlayStation and Xbox owners.
The Shield Brothers Nightfall this week comes with the Grounded, Match Game, and Trickle modifiers to hold Guardians down. Players will need to make sure they have Solar and Arc weapons handy with Match Game in play and try to face down the brothers in the final fight without jumping in the air. Since Trickle is also present, players will need to generate Orbs of Light for one another to feed Super abilities. The good news is the Small Arms modifier is active as well, allowing Guardians to tear through most unshielded enemies with ease.
As always, this rotation of Destiny activities will last through the following Tuesday at approximately 5 a.m. ET / 2 a.m. PT. A new set of activities will launch then. Weekly Crucible bounties are dependent on completing the Crucible Quest Line given by Lord Shaxx.
Nightfall — Shield Brothers
Dreadnaught, Rings of Saturn Travel deep into the heart of the Dreadnaught in pursuit of a Cabal assault team. Stop it from detonating the Hive ship’s core.
- Epic — Heavily shielded and highly aggressive enemies appear in great numbers.
- Small Arms — Primary Weapon damage is favored.
- Grounded — Players take more damage while airborne.
- Match Game – Enemy shields are resistant to all unmatched Elemental Damage.
- Trickle — Recharge of abilities is significantly reduced.
Vanguard Heroic Strikes
- Heroic — Enemies are more numerous and aggressive.
- Fresh Troops — Some enemy squads have been fortified with additional reinforcements.
Court of Oryx (Guide)
Tier 3: Balwur
The Wizard Balwur may be the easiest Tier 3 boss to appear in the Court of Oryx yet. The hook with her is that the floor of the court is covered in poison except for the area underneath the platform. Balwur spawns on top of the platform while Major Acolytes, Knights, and Thrall will spawn and move around the arena. The platform is poison free but obviously dangerous because Balwur will shoot players and drop poison clouds.
Players will need to kill Major Acolytes to create poison free spaces outside of the safe zone underneath the platform for a period of time. Players can then move out from underneath the platform, into the poison-free areas, and shoot Balwur. Repeat as many times as necessary to bring her down.
Weekly Crucible Playlists
- TBD — Will be updated at after noon ET.
Shaxx Crucible Weekly Bounties
|Individual Achievement||Win 2 Crucible matches with an individual score of at least 1500 points.||3750||75|
|Making an Impact||Win 7 matches.||3750||75|
|Crucible Combat||Win one game in three different Crucible game modes: Control, Salvage, Rift||3750||75|
|Featured Matches||Earn points in any featured playlist. Crucible wins are worth 3 points. Starting a new match costs 1 point.||3750||75|
|Rifles and Cannons||Defeat 10 opposing Guardians with each Primary Weapon type.||3750||75|
|The True Meaning of War||Complete all 5 of Shaxx’s weekly bounties in one week.||5000||200|
Arcite Crucible 99-40 Weekly Bounties
|Ballistic Trauma||Win 3 matches in any playlist with a minimum of 6 Hand Cannon kills.||3750||75|
|Ballistic Scapel||Win 3 matches in any playlist with a minimum of 6 Scout Rifle kills.||3750||75|
|Ballistic Trauma Expert||Win a match in any playlist with a minimum of 9 Hand Cannon kills.||3750||75|
|Bullet Scalpel Expert||Win a match in any playlist with a minimum of 9 Scout Rifle kills.||3750||75|
Petra Weekly Bounties
|Take the Wanted (Darnu)||WANTED: Darnu, Horn of Oryx. Cosmodrome. Fireteam recommended.
Note: Can be found in The Divide on Earth Patrol.
|Take Them Out||Kill 12 Consumed or named Fallen, Hive, Cabal, or Vex on Venus.||1500||250|
|Take Them All||Kill 100 Taken.||1500||250|
Prison of Elders Level 32 — Broken Legion (Guide)
|1||Cabal||TBD||Juggler – No ammo drops for your equipped weapon.|
|2||Hive||TBD||Lightswitch – Minions of darkness deal much more melee damage.|
|3||Fallen||TBD||Catapult – Grenade recharge rate is greatly increased.|
|4||Hive||TBD||Brawler – Guardian Melee damage is greatly increased.|
|5||Cabal / Valus Trau’ug||TBD||Juggler – No ammo drops for your equipped weapon.|
- House of Judgement x 200
- Armor Core
Prison of Elders Level 34 — Urrox’s Grudge (Guide)
The Flame Prince Urrox vows to burn the Light until all that remains is darkness and bone.
|1||Hive||None||Trickle – Recharge of abilities is significantly reduced.|
|2||Cabal||Dismantle Mines||Small Arms – Primary Weapon damage is favored.|
|3||Cabal||Eliminate Target||Exposure – Guardian shields are increased but do not replenish.|
|4||Hive||Dismantle Mines||Arc Burn – Arc Damage from any source is greatly increased.|
|5||Hive/ Urrox||Boss Fight||Solar Burn – Solar Damage from any source is greatly increased.|
- House of Judgment x 300
- Weapon Core
- Etheric Light
Prison of Elders Level 35 — Skolas’ Revenge (Guide)
|1||Hive||None||Exposure – Guardian shields are increased but do not replenish.
Brawler – Guardian Melee damage is greatly increased.
|2||Vex||Destroy Mines||Grounded – Players take more damage while airborne.
Airborne – Players deal more damage while in the air.
|3||Cabal||Dismantle Mines||Catapult – Grenade recharge rate is greatly increased.
Arc Burn – Arc Damage from any source is greatly increased.
|4||Fallen||Eliminate Target||Specialist – Special Weapon damage is favored.
Juggler – No ammo drops for your equipped weapon.
|5||Fallen||Mini-Boss||Trickle – Recharge of abilities is significantly reduced.
Small Arms – Primary Weapon damage is favored.
|Boss Fight||Small Arms – Primary Weapon damage is favored.
Lightswitch – No ammo drops for your equipped weapon.
- House of Judgment x 500
- Armor Core
- Weapon Core
- Etheric Light
What Variks Is Selling
- Leg Armor for 1 Armor Core
- The Last Rebellion Rocket Launcher for 1 Weapon Code
[Image via Bungie]