‘Left 4 Dead 2,’ ‘Halo Wars,’ And More Now Xbox One Backwards Compatible Games
From the archive: published Mar 29, 2016, 10 years ago. Details may have changed since.
It appears safe to say the Xbox One backwards compatibility program is now operating at full steam ahead. Microsoft has announced a flurry of Xbox 360 titles now playable on the new console in the couple of weeks and just added four more in the span of 24 hours. This includes Left 4 Dead 2 and Halo Wars, along with a pair of classic fighting games.
Valve Software’s zombie survival co-op shooter, Left 4 Dead 2, was just made backwards compatible today for the Xbox One. This follows on the heels of an update yesterday that brought Halo Wars, Soul Calibur II HD Online, and King of Fighters ’98 Ultimate Match up to the current-gen console. This is on top of an update late last week that brought Dark Souls and Tekken Tag Tournament 2, and an earlier update in the week that added Assassin’s Creed, Dark Void, and Grid 2.
That’s nine different titles made available to the Xbox One via backwards compatible in eight days. It will be interesting to see if Microsoft is able to keep this pace, or if a lull will hit at some point. There are still many games expected to hit that have not yet. This includes Call of Duty: Black Ops 2, Red Dead Redemption, and more.
Halo Wars, Soul Calibur II & King of Fighters '98 are now available on Xbox One Back Compat https://t.co/dqhwaL4RWt pic.twitter.com/zKTQJvHUa1
— Larry Hryb ?? (@majornelson) March 28, 2016
Left 4 Dead 2 is one of those rare sequels that greatly improves over the original, which itself was a surprise breakout hit. The game earned a very strong 89 aggregate review score on Metacritic for its endless replayability, new weapon, enemies, and more. The only real knocks against it was the lack of newness due to it being a sequel.
As the Inquisitr previously covered, Xbox One manages backwards compatibility by emulating the entire Xbox 360 operating system. This allows Xbox 360 games to run on the Xbox One without any special coding or other workarounds. The major hurdles remaining are the licensing agreements with development studios and publishers to allow the games to be played on the Xbox One and listed for sale on the Xbox Store for the console.
Following that, testing to make sure the game runs correctly on the Xbox One appears to be a time-consuming task. Microsoft has to test each game from beginning to end to ensure the emulator runs the title correctly. This can take hundreds of hours depending on the title.
What do you think about the latest Xbox One backwards compatibility releases? Sound off in the comments below.
