‘Destiny’: Xur’s Exotic Goods For June 10, Red Death Returns
From the archive: published Jun 10, 2016, 10 years ago. Details may have changed since.
Xûr has hit up the Tower once again in Destiny. The Agent of the Nine has dropped in to visit PlayStation and Xbox players on Friday with a collection of Exotic goods that includes the Red Death, Glasshouse, and more.
Destiny players looking for Xûr should turn right and head toward the hangar after spawning at the Tower. Once you’ve gone through the long hallway and entered the hangar, turn right, and you will see the seller of Exotics. Here’s where you can find him on the Tower map, just to be sure.
Exotic Gear on Sale
Name Type Max Stat Cost The Glasshouse Titan Helmet 47 Intellect / 46 Strength 13 Strange Coins Don’t Touch Me Hunter Gauntlets 63 Strength 13 Strange Coins The Ram Warlock Helmet 48 Discipline / 48 Strength 13 Strange Coins Red Death Pulse Rifle 23 Strange Coins Legacy Engram Year One Special Weapon 31 Strange CoinsCurios
Plasma Drive Legendary Vehicle Upgrade 23 Strange Coins “Emerald Coil” Legendary Vehicle Upgrade 23 Strange Coins Heavy Ammo Synthesis Ammo Synthesis 3-pack 1 Strange Coin Three of Coins Exotic Chance Boost 5-pack 7 Strange Coins Glass Needles Resets Exotic Stats 3-pack 3 Strange Coins, 3 Motes of Light, 1 Exotic ShardFor those wondering what to get, here are a few helpful hints.
Red Death
The Red Death perk is a crucial weapon in the toughest PVE encounters like Crota’s End simply because of the perk that carries the same name. This perks fully regenerates player health after each kill. The Unflinching perk also makes this a great weapon for PVP, as it helps you keep your aim steady while you’re being shot.
The Pulse Rifle was favored in the Crucible for quite a while, but balance changes to the entire weapon class reduced its effectiveness and use in multiplayer.
The Glasshouse
Optional Glasshouse perks include “Inverse Shadow” for bonus Super energy from kills in PVE and “Second Thoughts” for Super energy from Special Weapon kills in PVE. The single final column perk is “Better Already” for shield recovery on Orb pickup.
The 47 Intellect and 46 Strength split stat roll is decent for Defender Titans in Destiny. The “Inverse Shadow” perk roll combined with “Better Already” make it ideal for PVE.
Don’t Touch Me
The optional perks grant a choice between “Switchblade” and “Impact Induction” for either decreased melee cool down or bonus grenade energy on melee hits. The faster reload option is between Scout Rifles and Sniper Rifles.
The pure 63 Strength fits well with the purpose of these Gauntlets.
The Ram
The optional perks offer up a choice between “Inverse Shadow” and “Heavy Lifting” for bonus Super energy either from PVE kills or Heavy Weapon Kills. The final column perk is “Infusion” to replenish health when you pick up an Orb of Light.
The 48 Discipline and 48 Strength split stat is decent enough for The Ram, and “Inverse Shadow” plus “Infusion” is a perfect combo for PVE. Consider re-rolling only if you need more Strength.
