‘Destiny’: Xur’s Exotic Goods For July 29, The 4th Horsemen
From the archive: published Jul 29, 2016, 10 years ago. Details may have changed since.
Destiny owners who have not picked up a 4th Horsemen yet get their shot this weekend. Xur dropped into the Reef Friday to sell his wares and he brings the Exotic Shotgun to PlayStation and Xbox owners along with some very specific armor pieces like Bones of Eao and Mk. 44 Stand Asides, plus the RAM.
This week’s hiding spot for Xur is in the Reef social area. You’ll want to turn right from the spawn point, head down the stairs past the Bounty vendor, and then go in the first door to the right of the bottom of the stairs. The Agent of the Nine is tucked away in a corner on the right.
Exotic Gear on Sale
Name Type Max Stat Cost Mk. 44 Stand Asides Titan Boots 58 Intellect / 61 Strength 13 Strange Coins Bones of Eao Hunter Boots 57 Intellect / 58 Discipline 13 Strange Coins The Ram Warlock Helmet 46 Discipline / 49 Strength 13 Strange Coins The 4th Horsemen Shotgun 17 Strange Coins Legacy Engram Chest Armor Engram 29 Strange CoinsCurios
Void Drive Legendary Vehicle Upgrade 23 Strange Coins Stealth Drive Legendary Vehicle Upgrade 23 Strange Coins Heavy Ammo Synthesis Ammo Synthesis 3-pack 1 Strange Coin Three of Coins Exotic Chance Boost 5-pack 7 Strange Coins Glass Needles Resets Exotic Stats 3-pack 3 Strange Coins, 3 Motes of Light, 1 Exotic ShardFor those wondering what to get, here are a few helpful hints.
The 4th Horsemen
MK. 44 Stand Asides
The optional perks for MK. 44 Stand Asides provide the choice between carrying more Shotgun Ammo or Machine Gun ammo. The 59 Discipline/60 Strength split stat is decent depending on how geared you are towards using Intellect toward your Titan’s super.
Bones of Eao
The 57 Intellect/58 Discipline stat roll is decent depending on your current setup. The choice between bonus Sidearm or Rocket Launcher ammo is also okay depending on your play style. Re-roll if you need different bonus ammo perks or a different set of stats.
The RAM
The optional perks offer up a choice between “Hands-On” and “Second Thoughts” for bonus Super energy either from melee kills or Special Weapon Kills. The final column perk is “Invigoration” to gain bonus melee energy when picking up Orbs of Light.
The 46 Discipline/49 Strength split stat lines is not so hot for the Ram. It wouldn’t hurt to re-roll this helmet while also shooting for the “Inverse Shadow” perk in the second column.
