‘Destiny’: Xur’s Exotic Goods For Feb. 26, Xur Brings The Truth
From the archive: published Feb 26, 2016, 10 years ago. Details may have changed since.
The Truth has returned with Xûr’s latest visit to the Destiny Tower. PlayStation and Xbox players still seeking one of the best Rocket Launchers in the game should gather up their Strange Coins and check out the Agent of the Nine’s other wares.
Xûr can be found next to the Crucible Quartermaster in the Tower this weekend. Simply head straight toward the Vanguard hall after spawning in the tower and look against the wall on the left just before you run into the Quartermaster. Here’s where you can find him on the Tower map.
Xûr and his items will only be available in Destiny through the morning of Sunday, February 28. He will be gone as soon as the clock strikes 4 a.m. ET/1 a.m. PT.
Exotic Gear on Sale
Name Type Max Stat Cost Ruin Wings Titan Gauntlets 40 Intellect / 41 Discipline 13 Strange Coins Mask of the Third Man Hunter Helmet 46 Intellect / 45 Discipline 13 Strange Coins Light Beyond Nemesis Warlock Helmet 75 Intellect 13 Strange Coins The Truth Rocket Launcher 23 Strange Coins Legacy Engram Year One Heavy Weapon 31 Strange CoinsCurios
Plasma Drive Legendary Vehicle Upgrade 23 Strange Coins “Emerald Coil” Legendary Vehicle Upgrade 23 Strange Coins Heavy Ammo Synthesis Ammo Synthesis 3-pack 1 Strange Coin Three of Coins Exotic Chance Boost 5-pack 7 Strange Coins Glass Needles Resets Exotic Stats 3-pack 3 Strange Coins, 3 Motes of Light, 1 Exotic ShardFor those wondering what to get, here are a few helpful hints.
The Truth
Ruin Wings
The split stat of 46 Intellect and 45 Discipline may call for a re-roll using Glass Needles. This is slightly below average.
Mask of the Third Man
The random perk roll has the coveted “Inverse Shadow” in the third column along with “Heavy Lifting.” That’s bonus super energy from killing minions and from killing minions with Heavy Weapons. The former perk eliminates the need for the latter.
The final column random perk is “Invigoration” for bonus melee energy from Orb pickup.
The 46 Intellect/47 Discipline split stat is solid enough for Destiny Bladedancers. The only reason to re-roll is to favor Strength over Discipline.
Light Beyond Nemesis
The random optional perks include the choice between bonus Super energy from grenade kills or Heavy Weapon kills. Meanwhile, the “Innervation” perk gives bonus grenade energy on Orb pickups.
The 75 Intellect roll is excellent. Destiny Warlocks should pick this up if they don’t already have the Year Two version. Perks to target when using Glass Needles include “Inverse Shadow” and “Infusion.”
