‘Metal Gear Solid V’: Creator Hideo Kojima Hopes To ‘Take On The World’

Metal Gear Solid series creator Hideo Kojima has no intentions of simply targeting the west with Metal Gear Solid V: The Phantom Pain – the eccentric developer says that if he gets his way, he plans to “take on the world” with the latest installment in the franchise.

In a recent interview with popular Japanese gaming outlet Famitsu, Kojima admitted that while previous entries in the series have been more popular in the west – particularly in the United States – he’s going after a much more broad audience with Metal Gear Solid V.

“Our intent is to develop something that can please players on a global scale, so we’re not thinking about anything like that,” Kojima said, as translated by Siliconera.

“However, Metal Gear sells the most in the United States. The largest market is also the United States, and they’re home to the world’s largest game show in E3. Naturally, we’d like to compete and win against the world’s best, there. Metal Gear Solid V’s ‘V’ also stands for ‘Victory,’ which also means that we’d like to win in a global scale, once again.”

Kojima Productions and Microsoft showed off an all-new video of Metal Gear Solid V in action at E3 last week, and the trailer made it a point to show off just what the developer’s new engine, dubbed FOX Engine, is capable of doing.

“In the past 15 years, hardware has continued to evolve, but I don’t think the substance of games have evolved as much. In a sense, I’d like to take a step forward,” Kojima said. “But If I go too far, I may not be able to sell as much in Japan (laughs). Not only the graphics, but I want to increase the quality within the games themselves.”

In case you missed the latest Metal Gear Solid V trailer – or if you just want to check it out again – you can find an extended version directly below.

Fair warning: the following extended cut trailer features violent scenes not seen in the original cut that some may find disturbing.