‘Street Fighter V’ Sold Less Than 100,000 Copies Between April And June — Is Capcom’s Fighter Irrelevant Now?

Street Fighter V, a game many fighting fans anticipated for the past eight years, just got a shot of reality at is dismal performance. Reports now show that from the months of April to June, Street Fighter V sold less than 100,000 copies.

The news was first discovered after Capcom’s financial report for the quarter ending on March 31 was compared to the latest quarter report. Reportedly, Street Fighter V earned strong sales of 1.4 million units sold worldwide. That is a huge deal because a video game is considered a success if at least a million copies are sold worldwide. However, the latest quarter report still showed that Street Fighter V remained at 1.4 million units sold. That means throughout the months of April through June, less than 100,000 copies of the fighting game were sold.

According to Gaming Bolt, a lot of the reason why Street Fighter V did so poorly has to do with its lackluster launch. Capcom had the opportunity to create something spectacular especially given the fact Street Fighter V is a Sony PlayStation 4 exclusive. However, the lack of meaningful content which includes no arcade mode, a poorly-created story mode, and no real competitive multiplayer has been the topic of negative chatter passed on from one gamer to the other resulting in the halt in sales.

‘Street Fighter V’ was considered one of the most-anticipated games back in 2015. Now that it is here, it is dropping off many gamers’ radars while numerous copies collect dust remaining unplayed. [Image via Screen Capture of “Street Fighter V”]
To be frank, Capcom had this coming a long time in the making. Over the last 16 years, Capcom has been making decisions pertaining to their games that have conjured up the wrath of gamers all around the world. This includes the cancellation of Mega Man Legends 3 on the Nintendo 3DS, having gamers purchase the true ending for Asura’s Wrath as downloadable content, having gamers purchase on-disc content as downloadable content in Street Fighter X Tekken, not listening to fans about the rage quit situation for both Street Fighter IV and Ultimate Marvel vs. Capcom 3, and all-out refusal to create a new game in the Mega Man series. Gamers can only take so much from video game companies, especially one as prominent as Capcom.

On the other hand, many gamers complain that the sales for Street Fighter V are dismal because it is an exclusive on the Sony PlayStation 4. They often claim that if the game were to also release on the Microsoft Xbox One, and if possible the Nintendo WiiU, Sony Playstation Vita, and Nintendo 3DS, sales would not be so bad. That may be true but the game would not exist if it weren’t for the Sony exclusivity. Sony actually stepped in and provided all the funds and resources to help Capcom create Street Fighter V. In return, the game would be, as we now, exclusive.

‘Evolution 2016,’ better known as ‘EVO2016,’ featured many prominent fighting games, but the one everyone in attendance anticipated the most was ‘Street Fighter V.’ [Image via Screen Capture of ‘EVO2016’ Website]
The only good news to come out pertaining to Street Fighter V was that it was the highlight game at Evolution 2016, better known as EVO2016. Street Fighter V broke many records this year and the crowds were cheering it all on. Ergo, the video game at least satisfied the demographic it was aimed towards to. Also, Street Fighter V is not done releasing content just yet. At EVO2016, we got our first look at Balrog (M. Bison in Japan) and how he plays. Many were hyped but became even more hyped when Juri and Urien were teased at the very end.

[Image via Screen Capture of Street Fighter V]

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