The leaks for the Destiny: Rise of Iron expansion continue, except the latest comes from Bungie and Activision themselves. The game’s website was updated Wednesday with a banner revealing the add-on release date plus a hint that it will support only the PlayStation 4 and Xbox One and not the last-gen PS3 and Xbox 360 consoles.
The Destiny website features a banner with a flaming axe-wielding Guardian flanked by two wolves as snow falls around them. The text underneath encourages users to watch the Rise of Iron trailer, but the link currently leads to The Taken King review round-up.
The banner also reveals a September 20, 2016, release date for Rise of Iron. The month has turned into a mainstay for the game as it originally launched in September 2014 followed by The Taken King launch in September 2015. It also lists on the PlayStation 4 and Xbox One, suggesting Bungie is finally abandoning last-gen consoles, which has held back development of the game at times.
Clearly, this was accidentally posted to the Destiny website and was meant to go live around the same time as the planned Rise of Iron reveal on Thursday at 1 p.m. ET / 10 a.m. PT on the developer’s Twitch channel. Bungie also spent Wednesday promoting said reveal with the following teaser trailer posted to Twitter.
Update: A listing on the New Zealand Xbox Store revealed the story and content details for Destiny: Rise of Iron. This includes a new zone and social space plus a new raid, campaign, and more.
Destiny: Rise of Iron is the next highly anticipated expansion to the Destiny universe. The wall which stood for centuries along the southern border of Old Russia has collapsed. Fallen mutants now scavenge the tombs of the Golden Age, and the plague they have unearthed in the wastes is more dangerous than even they understand. Join Lord Saladin. Journey into the Plaguelands. Learn the fate of the Iron Lords and stop the growing threat before it is too late.
- New Story Campaign & Quests
- New Armor and Gear
- New Weapons
- New Raid
- Maximum Light Increase
- New Strike
- New Plaguelands Zone & Social Space
- New Crucible Mode & Maps
- New Enemy Faction and Bosses
Continue Original Story
This follows the original Destiny: Rise of Iron leak covered by the Inquisitr featuring a promotional poster for the expansion. The poster features Lord Saladin striking a pose while wearing a cape, wielding a flaming two-headed axe, and being surrounded by a pack of three wolves. Swords were added to Destiny as an equipable weapon with the release of The Taken King, so it wouldn’t be terribly surprising to find a new melee weapon added to the game. Meanwhile, wolves and the number three have been a constant with both Destiny and the Iron Banner events from the beginning.
Rise of Iron will reportedly feature a new Fallen-themed Raid and be larger than the Year One expansions House of Wolves and The Dark Below. The raid is said to be the one that was cut from the House of Wolves DLC because Bungie allegedly could not finish it in time and did not want a repeat of the mishaps with Crota’s End.
Speculation on where the content for Rise of Iron will take players is currently running rampant on various forums. However, the imagery of Lord Saladin standing before a massive breach in a wall appears to be a call back to the Battle of Twilight Gap.
In Destiny lore, the Battle of Twilight Gap took place on the outskirts of the City when the Kell of the Fallen House of King gathered different houses together to attack and attempt to capture the Traveler. Lord Saladin led a force of Guardians to defend the fort located there but was overrun. Lord Shaxx eventually mounted a counterattack and routed the Fallen from the City.
There’s also the possibility Rise of Iron will deal with the Iron Lords themselves. Skorri, Radeghast, Timur, Felwinter, Jolder, Gheleon, Silimar, Efrideet, and Perun were the original nine Lords and have weapons or artifacts named after them in Destiny.
Meanwhile, Destiny 2 is also in development and targeting an unknown release window in 2017. The Mass Effect: Andromeda lead writer joined Bungie, as previously reported, but there were some additional shakeups behind the scenes, per Kotaku.
The sequel was recently rebooted, according to the site, and The Taken King’s creative director is now in charge of the project. Destiny itself was rebooted leading up to its planned 2013 release, which led to the game being delayed to 2014. This led to a shakeup at the developer and the departure of Joseph Staten and eventually Mary O’Donnell. It also led to the game’s shallow and seemingly disjointed plot to become a major detractor for some.
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[Image via Xbox Store]