‘Destiny’ Weekly Reset For March 15: Warpriest Challenge And Shield Brothers


Destiny is still a couple of weeks away from the next in-game event and an even longer time away from the promised spring update. For the week starting Tuesday, March 15, PlayStation and Xbox players can keep themselves busy with the Warpriest challenge and a run through with the Shield Brothers for Nightfall.

King’s Fall Raid Challenge Mode — Warpriest (Guide)

Destiny Warpriest (PlayStation, Xbox)
[Image via Bungie]

The first challenge for the King’s Fall Raid Challenge should be a snap for those experienced with the encounter already. The fireteam must ensure that no one player holds the aura during the damage phase more than once.

Since it typically takes three to five phases to take out the Warpriest, the fireteam just needs to have the players who last held the aura not step on a plate. Expert teams that can take the Destiny boss down in two phases shouldn’t have any trouble.

Possible rewards for the challenge on Normal include a 310 Light level Artifact and 310 Light level weapon, and one of the missing Calcified Fragments along with the normal chance at an Exotic. The rewards on Hard mode are a 320 Light level Artifact and 320 Light level weapon, plus the “Worm God’s Servant” emblem and the Calcified Fragment. You can get the Normal mode rewards in Hard mode in addition to the 320 level rewards.

Nightfall — Shield Brothers

Dreadnaught, Rings of Saturn Travel deep into the heart of the Dreadnaught in pursuit of a Cabal assault team. Stop it from detonating the Hive ship’s core.

Modifiers

  • Epic — Heavily shielded and highly aggressive enemies appear in great numbers.
  • Solar Burn — Solar damage from any source is greatly increased.
  • Berserk — Minions of the Darkness won’t flinch, even after massive damage.
  • Specialist — Special Weapon damage is favored.
  • Juggler — No ammo drops for your equipped weapon.

Vanguard Heroic Strikes

Modifiers

  • Heroic — Enemies are more numerous and aggressive.
  • Fresh Troops — Some enemy squads have been fortified with additional reinforcements.

Court of Oryx (Guide)

Tier 3: Balwur

Destiny Court of Oryx Balwur (PlayStation, Xbox)
[Image via Bungie]

The Wizard Balwur may be the easiest Tier 3 boss to appear in the Court of Oryx yet. The hook with her is that the floor of the court is covered in poison except for the area underneath the platform. Balwur spawns on top of the platform, while Major Acolytes, Knights, and Thrall will spawn and move around the arena. The platform is poison-free but obviously dangerous, because Balwur will shoot players and drop poison clouds.

Players will need to kill Major Acolytes to create poison-free spaces outside of the safe zone underneath the platform for a period of time. Players can then move out from underneath the platform, into the poison-free areas, and shoot Balwur. Repeat as many times as necessary to bring her down.

Destiny Lord Shaxx (PlayStation, Xbox)
[Image via Bungie]

Weekly Crucible Playlists

  • Mayhem Clash

Shaxx Crucible Weekly Bounties

Bounty Description Experience Reputation
Individual Achievement Complete Crucible matches with an individual score of at least 1500 points. 3,750 75
Making an Impact Win 7 matches. 3,750 75
Crucible Combat Win one game in three different Crucible game modes. 3,750 75
Featured Matches Earn points in any featured Crucible playlist. Wins are worth 3 points. Completing a match is worth 1 point. 3,750 75
Rifles and Cannons Defeat 10 opposing Guardians with each Primary Weapon type. 5,000 200
The True Meaning of War Complete all 5 of Shaxx’s weekly bounties in one week. 5,000 200

Arcite Crucible 99-40 Weekly Bounties

Bounty Description Experience Reputation
Bullet Grouping Complete matches in any playlist with a minimum of 6 Pulse Rifle kills. 3,750 75
Ballistic Scalpel Complete matches in any playlist with a minimum of 6 Scout Rifle kills. 3,750 75
Full Auto Expert Complete a match in any playlist with a minimum of 9 Auto Rifle kills. 3,750 75
Bullet Grouping Expert Complete a match in any playlist with a minimum of 9 Pulse Rifle kills. 3,750 75
Destiny - Petra Venj (PlayStation, Xbox)
[Image via Bungie]

Petra Weekly Bounties

Bounty Description Experience Reputation
Take the Wanted WANTED: Darnu, Horn of Oryx. Cosmodrome. Fireteam recommended.

Note: Can be found in the Divide on Earth.

3,000 500
Take Them Out Kill 12 Consumed or named Fallen, Hive, Cabal, or Vex on Venus. 1,500 250
Take Them All Kill 100 Taken. 1,500 250

Prison of Elders Level 32 Machine Wrath (Guide)

Destiny Kaliks Reborn Prison of Elders (PlayStation, Xbox)
[Image via Destiny]
Archon Servants have raised their own corrupted Servitor-god, Kaliks Reborn. Defeat it and be rewarded.

Round Enemy Objective Modifier(s)
1 Cabal TBD Specialist — Special Weapon damage is favored.
2 Fallen TBD Lightswitch — Minions of darkness deal much more melee damage.
3 Fallen TBD Airborne –– Players deal more damage while in the air.
4 Fallen TBD Exposure — Guardian shields are increased but do not replenish.
5 Fallen/ Kaliks Boss Fight Grounded — Players take more damage while airborne.

Rewards

  • House of Judgment x 300
  • Weapon Core
  • Etheric Light

Rewards

  • House of Judgement x 200
  • Armor Core

Prison of Elders Level 34 — Cult of the Worm (Guide)

Destiny Prison of Elders - Gulrot (PlayStation, Xbox)
[Image via Bungie]
Gulrot, Unclean has been summoned by the Worm Keepers. Don’t let the beast’s filth spread beyond the prison.

Round Enemy Objective Modifier(s)
1 Vex None Airborne — Players deal more damage while in the air.
2 Hive Eliminate Target Grounded — Players take more damage while airborne.
3 Vex None Void Burn — Void Damage from any source is greatly increased.
4 Hive Destroy Mines Angry — Minions of the Darkness won’t flinch, even after massive damage.
5 Hive/ Gulrot Boss Fight Exposure — Guardian shields are increased but do not replenish.

Rewards

  • House of Judgment x 300
  • Weapon Core
  • Etheric Light

Prison of Elders Level 35 — Skolas’ Revenge (Guide)

Destiny Prison of Elders - Skolas (PlayStation, Xbox)
[Image via Bungie]

Skolas and his crew challenge the Guardians who captured him. Face him with a Fireteam of three. End him.

Round Enemy Objective Modifier(s)
1 Hive None Exposure — Guardian shields are increased but do not replenish.
Brawler — Guardian Melee damage is greatly increased.
2 Vex Destroy Mines Grounded — Players take more damage while airborne.
Airborne — Players deal more damage while in the air.
3 Cabal Dismantle Mines Catapult — Grenade recharge rate is greatly increased.
Arc Burn — Arc Damage from any source is greatly increased.
4 Fallen Eliminate Target Specialist — Special Weapon damage is favored.
Juggler — No ammo drops for your equipped weapon.
5 Fallen Mini-Boss Trickle — Recharge of abilities is significantly reduced.
Small Arms — Primary Weapon damage is favored.
6 Fallen /
Skolas
Boss Fight Small Arms — Primary Weapon damage is favored.
Lightswitch — Minions of darkness deal much more melee damage.

Rewards

  • House of Judgment x 500
  • Armor Core
  • Weapon Core
  • Etheric Light

[Image via Bungie]

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