The 13th Iron Banner hit Destiny on Tuesday following the release of the 2.0.2 update to the PlayStation and Xbox shooter. Bungie is adding some significant changes to the monthly multiplayer event for November following complaints about rewards from October’s event. This includes not only a fix to the glitch that caused the event rewards to be lacking but also a boost to rewards along with trying out a different game type.
When Does It Run?
This Iron Banner event started Tuesday, November 17, at the Destiny weekly reset, which usually occurs at 5 a.m. ET / 2 a.m. PT.
Does Gear And Level Still Matter?
Yes. Bungie Senior Designer Derek Carroll provided an overview of how power levels in Iron Banner have changed with the introduction of the new Light level system implemented with Destiny 2.0. Essentially, a difference in 10 levels of light represents approximately a 2 percent difference in damage. Another way of looking at it is if you are at a 280 Light level facing off against someone at a 300 Light level, you will be at a 4 percent damage disadvantage.
The approximately 2 percent damage drop in every 10 levels of light continues until a 50 light level difference represents a 10 percent difference in damage. It then gets slightly steeper to a 2.6 percent damage drop per Light level over the next 100 Light levels. We reach a light level difference. The power curve then goes into free fall at this point with every 10 levels representing a 10 percent power difference.
As the Inquisitr previously covered, Bungie is attempting to make Iron Banner more rewarding for players with the following changes in the 2.0.2 update released Tuesday.
- Iron Banner reputation from winning matches increased by 20 percent.
- Activity completion rewards increased at all ranks, with even more significant increases at Rank 2 and above.
- Packages from Lord Saladin upon reaching Rank 3 and Rank 5.
- Iron Banner Artifacts can be obtained from the Rank 3 package.
- Iron Banner Ghost Shells can be obtained from the Rank 5 package or activity completion rewards.
What Modes And Maps Are Supported?
In a significant change, Iron Banner will use the team deathmatch mode, Clash, for this Iron Banner. This is the first time Bungie has used a mode other than Control for the event. The normal rotation of maps for The Taken King are used.
Is The Taken King Required?
Yes. The Iron Banner has a level 40 requirement to participate. The only way that can be achieved is with the purchase of Destiny: The Taken King.
Your Standing Has Been Reset?
Yes. All players start each Iron Banner event with their reputation at zero. You max out at level five.
Iron Banner Ranks
You start out at rank 0 and should be able to quickly reach rank 1 after the first win. The climb to the max rank is a bit steeper, but still obtainable thanks to all the buffs.
|IB Rank||Reputation Points Needed|
|1||100 rep points|
|2||1200 rep points|
|3||2400 rep points|
|4||2400 rep points|
|5||2400 rep points|
Equip Your Iron Banner Items
If you still have the Iron Banner emblem, shader, and class item, go ahead and equip them. The Destiny Year One items still count. Each gives a 10 percent experience and reputation boost, and they do stack with each other for the possibility of a 33 percent total bonus. If you don’t have any Iron Banner items yet, purchase the Iron Pride emblem from Lord Saladin as soon as you reach rank one to begin earning bonus experience and reputation points.
|Iron Pride||Emblem||1000 Glimmer||1|
|Million Million||Armor Shader||1000 Glimmer||2|
|The Ironwood Tree||Emblem||1000 Glimmer||5|
|Goldspiral||Armor Shader||1000 Glimmer||5|
The Tempered Buff
The Iron Banner Tempered Buff is now applied automatically to characters every day.
Here’s the progression that the Tempered Buff should follow, based on the last Iron Banner.
- Tuesday: +10 percent
- Wednesday: +15 percent
- Thursday: +25 percent
- Friday: +40 percent
- Saturday: +60 percent
- Sunday: +100 percent
- Monday: +150 percent
Your second and third characters can receive a 100 percent reputation boost in addition to all the other buffs when playing Iron Banner. The buff is active as long as one or more of your characters are at least one Iron Banner rank ahead of the character being played.
For example, if you get one character up to level 3, your second and third character will be able to reach the same level in approximately half the time. This is especially true when combined with all of the other buffs.
Iron Banner Weapons
Iron Banner features Legendary weapons that start at a 280 attack level and can be Infused with more powerful weapons of the same type to higher levels. Lord Saladin is selling the Finnala’s Peril Hand Cannon along with the Bretomart’s Stand Machine Gun this week.
Note that you also have a chance to receive other Iron Banner weapons as end of match drops after you reach Iron Banner reputation rank two. This is expected to be the primary way of obtaining weapons going forward.
|Finnala’s Peril||Hand Cannon||
|Bretomart’s Stand||Machine Gun||
“LM” is short for Legendary Marks.
Iron Banner Armor
Here is the armor that is being sold by Lord Saladin. Note that they all start with a Defense rating of 280. They can be Infused to higher levels, like the weapons, though.
You should not break down any of these armor items, as you will not receive Shards or any other additional material. Also, like the weapons, end of match drops are expected to be the primary way of obtaining armor going forward.
|Iron Companion Plate||Titan||Intellect 41 /
|Iron Companion Vest||Hunter||Intellect 65 /
|Iron Companion Vestments||Warlock||Intellect 68 /
|Iron Companion Gauntlets||Titan||Intellect 41 /
|Iron Companion Sleeves||Hunter||Intellect 43 /
|Iron Companion Gloves||Warlock||Intellect 45 /
Iron Banner Bounties
The daily bounties for Iron Banner have changed with the release of The Taken King. There are now three-week-long bounties along with three daily bounties that are available each day. The daily bounties come from a pool of nine to start with, so that should allow for a little more variation than in previous events.
Tip: Wait to turn in the Weekly bounties toward the end of the week to make the most of the Tempered Buff to boost your character up to level 5.
Remember that Crucible bounties can be completed in Iron Banner too. So, you’ll want to pick those up to advance your reputation with the different factions (as long as you’ve pledged allegiance) and gain additional experience.
|Bounty Name||Description||IB Rep||Experience||Legendary Marks|
|Iron Gauntlet (Weekly)||Impress Lord Saladin with extraordinary feats in the Iron Banner. Get 10 kill streaks, 5 double kills, the top overall score in a match, and reach Iron Banner Rank 4.||+525||+5,000||+25|
|Iron Marathon (Weekly)||Complete 13 Iron Banner matches and win 7.||+525||+5,000||+25|
|Iron Versatility (Weekly)||Defeat 50 Guardians with Primary Weapons, 25 with Special Weapons and 13 with Heavy Weapons.||+525||+5,000||+25|
You will receive an Iron Medallion for each match you lose in Iron Banner. You can carry up to five at a time in your inventory. These will be redeemed automatically after your next win for Iron Banner reputation.
If you still have Medallions left over after Iron Banner ends, hold on to them. They can still be redeemed when the next event rolls around.
Lord Saladin no longer offers reforging services and you can no longer reforge weapons in Destiny, period.
Etheric Light is no longer being sold by Lord Saladin.
Do you have any Iron Banner tips you want to share? Please post them in the comments section below!
[Images via Bungie]