The Xbox One vs. PS4 debates are about to ignite once more. Avalanche has announced that their latest killer IP release Just Cause 3 will run best on one console.
The last game to encounter this comparison was Assassin’s Creed Syndicate, which some gamers may have accused of being held back on Sony’s console. That didn’t stop Ubisoft’s latest from still running better on the PlayStation 4, as previously reported by the Inquisitr.
Ubisoft’s adventures of Jacob and Evie Frye seemed to run about equally well on both consoles, but Just Cause 3 is much more blatant about its preferred gaming machine. Hopefully, the latest adventures of Rico Rodriguez are equally fun to control either way.
When Gaming Bolt asked about the Xbox One vs PS4 comparison, Avalanche Studios game director Roland Lesterlin revealed that Sony’s machine will run the open-world action adventure at a full 1080p.
“The game runs at 1080p on PS4 and 900p on Xbox One. We do so much with physics and screen space effects, that we are confident our players will thoroughly enjoy themselves no matter the platform they play the game on.”
This leaves the frame rate in question. GameSpot has done their research and discovered that most gamers allegedly can’t tell the difference in resolution and number of images per second. This could be widely contested by gamers who insist their console is better for technical reasons.
Recently, it was revealed that Batman: Arkham Knight had initially released on PC with a resolution and frame rate that many found unacceptable. The action slowed so much during some combat sequences that the game had become allegedly unplayable. Rocksteady is still working on a fix that will give PC gamers an experience at least equal to those in the Xbox One vs PS4 crowd.
Frame rate can mean the difference between fluid combat in a crowd where the player “owns” the field and choppy visuals, which can make the controller inputs feel more like a suggestion. A recent port for both consoles, Prototype and its sequel were notorious for sometimes overwhelming the frame rate with the on-screen action.
Just Cause 3 should have about the same degree of visual chaos, meaning it will push the console enough to make Xbox One gamers forget that their display is only 900p. If Avalanche Studios is correct, they won’t notice the difference and will have the same experience.
Avalanche isn’t really favoring one console, as gamers might expect with this difference in resolution. Their previous title, Mad Max, has become notorious for its map glitch, as revealed on Reddit, which on both consoles and PC causes the full screen map to not open when you push the button to see it. It seems Avalanche has made some mistakes, and hopefully they won’t carry over into Just Cause 3.
— VideoGamer.com (@VideoGamerCom) November 5, 2015
Another factor in the Xbox One vs PS4 gameplay differences is that developers have now had over two years to figure out the hardware, though this is still arguably the early part of the cycle. We can expect developers to begin pushing even harder and find ways to bring more performance out of games released over the next few years.
Assassin’s Creed Syndicate is one example of this. While Unity was Ubisoft’s first “next-gen” exclusive, they were also plagued by inexperience with the consoles, and the game launched with all kinds of glitches. Syndicate doesn’t appear to suffer from the same glitches, but it still occasionally has its problems.
Just Cause 3 is coming to both consoles on December 1, just in time for the holiday season. Hopefully, the Xbox One vs. PS4 comparisons are the only issues Avalanche’s newest killer IP release deals with.
[Image via Avalanche Studios]