‘Clash Of Clans’ Is Now The Top-Grossing Game Of All Time Despite Competition From ‘Candy Crush Saga’

John Houck - Author

Sep. 5 2015, Updated 12:03 p.m. ET

Clash of Clans has made millions of players worldwide addicted to the game, making it the all-time top revenue grossing mobile game to date despite the wildly popular Candy Crush Saga.

For the past five years, mobile data research firm App Annie has been keeping track of the most downloaded and top-grossing iOS apps. In their recent report, Clash of Clans reached the top as the highest-grossing App Store game ever.

Although free to download, Clash of Clans has been the top-grossing game almost every day since its release three years ago. It is currently estimated to earn $1.56 million per day as players buy virtual goods in the Clash of Clans digital universe. This consistently beats the daily earnings of games like Game of War and Candy Crush Saga.

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Clash of Clans, created by Finnish firm Supercell, was first released in June 2012. Since then, Supercell has seemed to crack the revenue-generating code of online gaming. In an article from VentureBeat, Clash of Clans and Supercell’s other two games brought in a total of $1.7 billion to the company in 2014. This far exceeds the $570 million from the year before.

With revenue and profit like this, Supercell is more than happy to share in its success.

To celebrate the third anniversary of the game’s release, Supercell will be hosting a Clash of Clans convention appropriately named ClashCon 2015 in October. Details of the event were released last month via Twitter.

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According to a recent Inquisitr article, the event will include Clash of Clan loot, food, drinks, and other events such as a war tournament. Attendees will also be able to meet and greet with famous Clash of Clan fans as well as participate in contests and workshops.

Although coming in first place as the top-downloaded iPhone game, Candy Crush Saga came in second in terms of revenue. Other games that joined Clash of Clans in the top ten were Puzzle & Dragons, Game of War – Fire Age, and Monster Strike.

It should be interesting to note that with the exception of Boom Beach which was released in March 2014, every game on the list is at least two years old with most being released in 2012.

Supercell is doing well in terms of profit. Not only do they hold the No. 1 revenue-earning spot for Clash of Clans, but they also have two other games in the top ten, Hay Day and Boom Beach. Develop Online reports that with Clash of Clans, Supercell is the only company to have more than one game on the top grossing list.

Currently, Clash of Clans is only one of three active apps from Supercell. In the past, they have launched other apps, but without much success.

Now they are committed to only release apps they think will reach a high level of success while at the same time supporting and continually upgrading Clash of Clans and their other games. With only 150 employees, they only want to focus on games that are making money.

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In a statement on their website, Supercell expresses their ongoing commitment to making the game better.

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Clash of Clans has been constantly evolving to offer more user-friendly, consistent and fun online experiences for Supercell gamers. There have been countless updates since the game launched in 2012.”

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Next week, Apple will be releasing the next generation iPhone 6S and iPhone 6S Plus. Undoubtedly, as these new iPhones get into consumers’ hands, the app store will be inundated with a surge of Clash of Clans downloads.

[photo courtesy: Themeplus via Flickr]


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