When Bungie revealed the upcoming Destiny changes to gear leveling with the House of Wolves expansion, the studio forgot to cover what will happen with the Commendations that are currently needed to purchase some armor from vendors.
House of Wolves will be released along with Destiny update 1.2. This not only unlocks the expansion for those that purchased it, but will also make the changes to the game’s progression economy previously detailed. Additionally, Commendations are essentially being done away with.
— Bungie (@Bungie) April 23, 2015
“Commendations are one more element to the upgrade path for your Guardian that we’re changing,” Community Manager David “Deej” Dague wrote in the Bungie Weekly Update. “Essentially, they’re going away. You’ll no longer need them to acquire new weapons or gear.”
So, what does that mean for the horde of Crucible and Vanguard Commendations that players have been stockpiling? As the image below shows, using a Commendation will reward 250 reputation points toward whatever faction you are part of. You’ll just need to make sure you have the appropriate faction gear equipped when start the Commendations in from your inventory screen.
This is great news for Destiny players and shows the effort that Bungie has put towards correcting the economy mistakes that it made with The Dark Below. Commendations were nothing more than an attempt to add an artificial barrier to the purchase of faction gear, which already had a barrier in terms of reputation levels.
Players quickly blew by this barrier once they reached end game levels and then no longer had a use for Commendations. Turning them in to increase reputation levels to obtain faction rewards is a smart fix to the problem of Commendations building up in inventories.
Bungie also confirmed that another Iron Banner will be returning next Tuesday, April 28, following the weekly reset. Light level 36 helmets for all three Guardian classes have been confirmed as well as the Crucible ammo changes that were part of the 1.1.2 update.
The change to the Winter’s Run strike that resets the first wave in the Ketch area was also confirmed to be inadvertent. Design Lead M.E. Chung explained that developers were trying out different ways to improve the activity in a branch of code. When the branch was merged back with main game, the change was thought discarded but accidentally slipped in.
Bungie is not promising that this will be fixed anything soon. For now, the best solution to not resetting the first wave is to not hang out at the top of the rocks where you first enter when the wave is complete. Head down closer to the bridge in the spot before the Hobgoblins spawn.
[Images via Bungie]