‘Dragon Age: Inquisition’ Director Gives Respectful Message To ‘Shadow of Mordor’ Team On Winning Writing Award

On Thursday evening, the 18th Annual D.I.C.E. Awards recognized this pat year’s best achievements in gaming. Bioware earned the top honor after Dragon Age: Inquisition was named the Game of the Year by the D.I.C.E. Awards. Additionally, Game Informerreports that the newest installment of the Dragon Age franchise claimed a second award after Inquisition was also designated the Best Role-Playing/Massively Multiplayer Game of the Year.

However, while Dragon Age: Inquisition might have won the big category, Middle-earth: Shadow of Mordor managed to dominate this year’s D.I.C.E. Awards. The Monolith Productions developed title earned eight different awards, which means that Shadow of Mordor took home a third of all available category wins. The title, based on the works of J.R.R. Tolkien, was honored this week by winning the following D.I.C.E. Awards.

  • Adventure Game of the Year
  • Outstanding Innovation in Gaming
  • Outstanding Achievement In Story
  • Outstanding Achievement In Character
  • Outstanding Technical Achievement
  • Outstanding Achievement In Animation
  • Outstanding Achievement In Gameplay Design
  • Outstanding Achievement In Game Direction
Shadow of Mordor
Middle-earth: Shadow of Mordor (PS4, PS3, Xbox One, Xbox 360, PC)

One category in particular that gamers may fins surprising to learn that Middle-earth: Shadow of Mordor won is the award for Outstanding Achievement in Story. Dragon Age: Inquisition, like all Bioware titles, is a game that is celebrated for its storytelling. However, the third installment of the Dragon Age franchise failed to win the writing award, despite Inquisition‘s designation as the best overall game of the year.

Regardless, Bioware was happy about the categories that they did win. Dragon Age: Inquisition Creative Director Mike Laidlaw even personally congratulated the Shadow of Mordor development team.

“Well, that’s pretty cool. And we’re in good company: Huge kudos to the Shadow of Mordor team. Superb game.”

Laidlaw later tweeted that there were no hard feelings over Dragon Age: Inquisition not winning the award for writing achievement. The director stated that narrative storytelling was clearly a big part of Dragon Age: Inquisition, but admitted that several games were released in the past year that told great stories, so the competition was strong.

“… There were some amazing stories told this year, so I’m good with it!”

Alongside Dragon Age: Inquisition‘s big win at the D.I.C.E Awards, console fans also received a pair on new title updates for the game this week, as reported by the Inquisitr. Weeks after Patch 3 for Dragon Age: Inquisition was released on PC, the update is now available to download on Xbox and PlayStation platforms, along with Patch 4.

Was Dragon Age: Inquisition your pick for best game of the year?

[Images via Dragon Age, Shadow of Mordor]