Those hoping to receive a fix to a bug that is suppressing party chatter in Dragon Age: Inquisition will have a longer wait than they might have anticipated while Bioware investigates the issue. The title's first patch will be deployed without addressing a solution to the removal of companion banter since the developer has not yet found a definitive way to fix the problem. Being as transparent to fans as possible, Dragon Age: Inquisition executive producer Mark Darrah announced via Twitter that Bioware is currently working to fix the party banter bug but the issue won't be resolved within the first patch that is scheduled to be released soon.
"This will not be fixed in the first patch, however, as we do not have a reliable repro or a fix."Creating universes that are rich with lore like Dragon Age: Inquisition is one of the many talents that the storytellers at Bioware have become known for building. To help fill their game worlds full of detail and a sense of life, the developer has long been celebrated for their use of strong NPC characters that help drive the narrative forward. This is particularly true in the case of the computer-controlled followers that have become a staple in all of Bioware's popular franchises, such as Mass Effect and Dragon Age.
However, gamers are currently running into an issue within Dragon Age: Inquisition that is causing their companion characters to be abnormally silent throughout the course of the game. When working as intended, the player's party of adventurers is supposed to provide constant banter about the world of Thedas and their fellow companions. This is meant to provide more details on the setting of Dragon Age as well as insight into each character's behavior and personality.
As the Inquisitr detailed last week, many fans didn't even initially realize that there was an issue with the ambient conversations that would happen between their companion characters in Dragon Age: Inquisition. After all, the bug doesn't actually affect gameplay so users have no indication that there is a problem if they aren't aware of it. The difference in playing Dragon Age: Inquisition while affected with the bug is instantly noticeable, however, after fans have been experiencing party silence hear the banter working as intended.
While waiting for an official fix to the bug to come with a future patch, users on Reddit are claiming that the issue can sometimes be corrected if they use the war table to access different regions of the game instead of using the world map for fast travel. Another workaround suggests that resting at a camp can also provide a temporary solution to the silence.
Dragon Age: Inquisition is out now on Xbox One, Playstation 4, and PC as well as last-gen consoles. Bioware is now preparing the first post-launch patch for the game. Unfortunately, the well-known party banter bug will not be fixed until a later Dragon Age update.
[Image via Dragon Age]