‘Destiny’ Loot Cave Missed In Patch, Stacks With Queen’s Wrath Event

Destiny Loot Cave 2.0

Bungie shut down the infamous Destiny loot caves with a patch released Thursday. It looks like they missed one, though. It is not quite as prolific as the others, but it has the added bonus of helping with certain bounties during the Queen’s Wrath event.

Redditor persiopadre discovered that the Rocketyard in Old Russia still has an active loot cave following the release of the hotfix patch. Indeed, if you look back at the locations that were updated in the patch notes, the Rocketyard is not mentioned at all.

  • Respawn timers for monster caves in Skywatch have been normalized to 40 seconds (increased from 6)
  • Respawn timers for monster caves in Forgotten Shore have been normalized to 40 seconds (increased from 10)
  • Respawn timers for monster caves in Ember Caves have been normalized to 40 seconds (increased from 10)
  • Respawn timers for monster caves in the Shattered Coast have been normalized to 40 seconds (increased from 10)
  • Respawn timers for monster caves in the Barrens have been normalized to 40 seconds (increased from 20)

Nope, no Rocketyard mentioned there. That means the spawn timers in this locations have been untouched.

Simply head to the Rocketyard in Old Russia, clear out both the Hive and Fallen enemies, then hop on top of the container as seen in the two videos below. Point towards a door way towards the Fallen side of the map and fire away.

This Destiny loot location persiopadre pointed out spawns three Fallen Dregs and one Fallen Vandal approximately every 6 seconds. That’s not as prolific as the Skywatch loot cave, but it has the added benefit of stacking with the following two grindy Queen’s Wrath bounties since it spits out a steady stream of enemies.

Don’t expect this loot cave to last long if Destiny players start using it heavily. Bungie has already stated that hanging out in an area and shooting at holes is not how they intended for the game to be played. Of course, the reason players do this is because the Engram drops have not been all that plentiful, and there’s just as much a chance that you’ll get an Uncommon item as a Rare item when you turn them into the Cryptarch.

Even if Destiny nukes this loot cave like it did the others, it won’t stop players from trying to find ways to farm until playing activities like Strikes are more rewarding than they are now. For example, I goofed around the Ember Caves loot spot last night for a little while. During the time, I waited for the Fallen in the cave to spawn, I was able to turn around and decimate two other groups of nearby Fallen. So, I turned it from a loot cave to revolving loot area.

What do you think of Bungie’s attempts to address the loot system in Destiny? They say they will increase the drops eventually, but give no clue as to when that will happen. Sound off in the comments below.

[Image via YouTube]