The Alien: Isolation game is coming this year, and this time it appears that Sega has learned from their mistakes. Already gaining positive feedback from early previews, the next title could be what the fans of the franchise have been waiting for. The Alien: Isolation release date is set for October 7.
As previously reported by The Inquisitr, Alien: Isolation will star Ripley’s daughter, giving the game a more direct connection with the films, but Sega isn’t stopping there. In an effort to bring back the fans after the snafu called Aliens: Colonial Marines, they are making the game into what they would play themselves. One has to wonder why they didn’t just try that last time instead of delivering a rushed and laughable experience.
Sega looked at the latest trends in the horror genre and noticed that they’re all degrading into first person shooters. While that seems ideal to recreate the reportedly scariest Alien film to date in video game form, it doesn’t work so well. The most terrifying horror game of late was Slender: The Arrival, a game which puts you in constant danger with no weapons. Games where you can’t fight back are naturally scarier, and are considered the roots of survival horror, and it appears Sega is taking that route with the Alien: Isolation game.
Possibly handed down from the marines that Ellen Ripley once worked with, her daughter now carries nothing but a motion tracker and a wrench. The wrench might be a weapon against ordinary enemies, but the alien in this game is impossible to kill, and faster than you. Being forced to use her wits, Amanda Ripley must out-think the alien because she can’t possibly fight it. Amanda Ripley is tasked with finding the black box from the Nostromo and figuring out what happened to her mother, without becoming the monster’s latest meal. The cat and mouse gameplay could induce that level of paranoia that makes good horror games so effective.
— Paul G. Diamond (@Paul_G_Diamond) April 28, 2014
Sega’s approach to the Alien: Isolation game could easily be the best thing they’ve ever done with the franchise since the original side-scroller. Some gamers might be put off by Sega’s intention of focusing on the “older” look of in-game technology instead of higher resolution graphics, but the experience may just pay off. To add to the effect, looking at your motion tracker blurs the background so you can’t see what’s going on around you.
As the Alien: Isolation release date closes in this Fall, Sega is hoping this dramatic reboot will bring back the classic feel, and the Alien: Isolation game will scare you all over again.