‘The Division’ Special Report Coming Soon, Tech Bottlenecks Addressed, And New Daily Challenge Missions Revealed


A recent Twitch live stream about Tom Clancy’s The Division addressed certain issues with the tech in the game. Hamish Bode, Massive Entertainment’s Community Developer, talked about certain aspects of the technology and addressed complaints by fans. Bode also addressed bottle-necking issues as well, according to Game Rant, which have “been giving players numerous headaches.”

Also, the news of The Division having upcoming daily Challenge Missions was also revealed.

The high-end gear, usually color-coded as gold, are typically rare finds within the game, and some of them can be crafted via the same colored schematics. The addressed bottleneck problems are aimed at the level 31-crafted gear.

Paul Tassi, a contributor to Forbes, gave his commentary about how a player would wind up reaching a saturation point of being mainly focused on acquiring hard-to-find components when scouring areas of New York City. Tassi said that “if left unchecked,” crafting would see its own demise in The Division.

“Fundamentally, The Division puts way, way too much emphasis on crafting, and it has the potential to cripple the entire game in short order.”

Ubisoft addressed this as something they intend to fix, but there’s no telling when or by what process it’ll be accomplished. Currently, the method by which to craft basic gear and weaponry requires certain components of different types that are lower in levels. Some of these can be acquired by farming routinely generated components from around the map, usually found in boxes, backpacks, and luggage.

The Division, however, seems to lack the ability to craft from lower level materials to higher-end gold components. What sets the unique portions of crafting apart from the rest is that they can only be acquired by defeating a named boss or by finding them in the aforementioned containers in the Dark Zone.

Hamish Bode revealed that the rare materials were meant to work as they should and mentioned that they should be rare finds. He was also quoted as saying that “the material was working as intended.”

Earlier this month, it had been advised to not craft early in The Division and to save up those components for higher-end items. So it may behoove you to keep what you have after having deconstructed the unwanted weapons and gear. You could also stash them for a later time, and after Ubisoft addresses the issue, you can go gangbusters or just wait until that rare find is dropped by a boss. However, it’s likely that if this issue is looked into, finding these items could get easier.

There’s also the situation regarding those who capped their levels at 30 in The Division’s PvE mode. At this point, players are revisiting the same areas when it comes to re-running their missions. But in the latest “State of the Game” on Twitch, Bode talked about how there will be new daily challenge missions on the way, according to Game Rant. Details beyond that did not follow, so it’s time to grin and bear things until the “Operations” update, which was previously named “Incursions.”

Until that time, Division players can continue to replay these four available missions in Challenge Mode continuously for the benefit of high-end drops. This can bode for more quality weaponry, as this would likely serve the recommended gear grade requirement that awaits the entry into the “Last Stronghold.”

Tom Clancy’s The Division will also broadcast a “Special Report” tomorrow on March 31 at 8 p.m. CET, 2 p.m. EDT and 11 a.m. PDT, according to a Division Twitter post.

[Photo by Christian Petersen/Getty Images]

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