Skyrim to receive day-one patch, ‘substantial’ DLC in the works
As much of a wonderful experience as the past several Elder Scrolls games have been, they’re kind of known for being a little buggy. It remains to be seen whether or not the same can be said for Skyrim, but the latest news from Bethesda suggests there may be at least a few.
Community manager Nick Breckon revealed over on NeoGAF that a day one patch will be released for Skyrim across all platforms. There’s no word just yet on what the patch will address, but Breckon went on to say in the thread that patch notes will be shared at launch.
Now that Skyrim is just about out in the wild, Bethesda is also starting to talk more on DLC plans for Skyrim. In an interview with Wired, Bethesda director Todd Howard says that Bethesda is beginning to gear up to start production on the DLC, and it will be, as previously revealed, substantial.
“We’re not going to be doing a lot of it,” Howard told Wired. “Our high-level thinking is that there’ll be not as many [pieces of DLC], but they’ll be bigger and more substantial. The goal overall is not necessarily to put out more content, but to make the game better.”
He continued: “We’ll start hitting on everything after vacation,” he said when asked about a release window. “We’ll take a break [after the game launches], see what consumers think of the game, then see which direction we want to go.”
Back in August, Bethesda confirmed that the first two DLC packs for Skyrim will be timed exclusives on the Xbox 360, releasing roughly one month in advance of other platforms.
Elder Scrolls V: Skyrim is due out on PC, PlayStation 3 and Xbox 360 on November 11 worldwide, except for Japan, which gets it on December 8.