Wolfenstein: The New Order defies genre, but it’s still a shooter.
What can we say about Wolfenstein? That shooter was literally the godfather of all shooters after it, and certainly the most influential. If we hadn’t had Wolfenstein 3D, we wouldn’t have gotten its hell-raising successor Doom, and without Doom, we wouldn’t have the video game genre that politicians and religious leaders love to whine about.
Wolfenstein 3D was more infamous than it was famous, with references to Nazis and Hitler thrown in before the censors jumped in and took them out. Bethesda Softworks is now working on the updated follow-up to the godfather of shooters, Wolfenstein: The New Order, and says this game will defy genre classification, though it’s still a shooter.
Bethesda VP of PR and Marketing Pete Hines says the game is being delayed in order to make it the best it can be, “I mean, this needs to be the best Wolfenstein game ever made, and you can’t shortcut that. It can’t have the same historical impact of Wolfenstein 3D, but it could be a better game, I hope.”
Even though Wolfenstein: The New Order won’t change the course of history like its almost ancient predecessor, Bethesda is hoping it will at least turn heads in the current generation of shooters. Unlike current shooters, the developers are pushing to make this game keep up its fast pace. There will be moments of taking cover and stealth gameplay, but they don’t want you camping behind walls the whole time, waiting for the enemy to pop their heads out. Bethesda is hoping it can lure you into picking up the pace and making you keep moving.
The developers behind Wolfenstein: The New Order don’t want the game to play like Call Of Duty, Gears Of War, Splinter Cell, or any of the other major shooters out there. They want it to stand out as a fun and different experience. Despite all of that, at its heart it’s still a shooter.
What do you think of the developers behind Wolfenstein: The New Order attempting to defy genre?