‘Doodle Jump’ Makes Its Way To Xbox 360 With Kinect Support


If you love jumping around with the popular mobile game Doodle Jump, you might want to consider the games new Microsoft Xbox Live Arcade version.

The new version of the game allows users to take advantage of the Kinect motion controller to build on the original premise.

Since its debut, more than 100 million copies of Doodle Jump have made their way onto various platforms including Android, Windows Phone, Nokia Symbian, Blackberry, and iPad.

Doodle Jump was one of the Apple iOS’ first major successes. In the original version of the game, players control a four-legged creature that jumped vertically through an infinite series of platforms. The goal of the game is simply to achieve the highest score possible.

The Kinect version of the game brings back the Dooler with three new works that include 10 levels each. As players move through the game, each level contains its own boss battles at the end of each world.

Microsoft’s version of Doodle Jump also offers new obstacles including cannon turrets, which must be dodges to stay alive.

Doodle Jump developer Lima Sky has also added some new controls that allow players to jump from right to left to control the Doodler. Players can also point their arms to shoot projectiles at enemies. Projectiles are shot out of the Doodler’s snout. Gamers can also flat their arms to fly and clap to activate special explosive power-ups.

The Doodle Jump platform only costs 400 Microsoft Points on the Xbox Live Arcade or $5 per download.

Are you planning on downloading the Doodle Jump game for Xbox 360 Kinect?

 

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