Iron Galaxy’s two-button fighter Divekick is head to Playstation Network this summer.
Although the game has already been announced for the PC, the 2D brawler will arrive for at least one console later this year. No word if the game will make the jump to Wii U or Xbox 360.
Instead of requiring gamers to utilize numerous buttons and memorize dozens of combos, Divekick gives players two buttons: dive and kick. Creator Adam Heart explained that the game originally started out as a goof. However, the idea slowly began to take on a life of its own.
“I asked aloud to my friend Stephen, ‘What if there was a game called Divekick, and the characters were Dive and Kick, and the buttons were Dive and kick?’ He shot up and proudly announced to me that he could make such a game and, by morning, we had a design document and we were ready to start,” Heart explained.
While some fighting game fanatics may think the presence of only two buttons is a slap in the face to the genre, Heart seems to think that simplicity is the key to the game’s appeal. He explained:
“I don’t think it’s about buttons. The idea that depth has to be layered behind complexity is false. If you look at the board game Go, it’s one of the most timeless, ageless board games. There’s one move in Go and that’s ‘place the token on the board somewhere.’ The fun part of a fighting game for me is controlling my opponent, not learning crazy combos.”
Virtual brawlers can expect Divekick to arrive for Playstation 3 and Vita this summer. The gang at Iron Galaxy is asking for help getting the title added to Steam. The trailer for the game has been embedded below.
Are you looking forward to Divekick? What do you think about the fighting game having only two buttons?