'Destiny' Iron Banner Evolved, What You Need To Know For First 'Rise Of Iron' Event

Scott Grill

The first Iron Banner for Destiny: Rise of Iron kicked off Tuesday for PlayStation 4 and Xbox One players. Bungie has evolved the monthly event quite a bit since it first started with the original version of the game. This 23rd edition brings the most changes yet.

You will need to visit Lord Saladin at the Felwinter's Peak social area to receive a quest to participate in Iron Banner.

Additionally, the packages that players received when reaching ranks 3 and 5 have been retired. Players will now earn rewards from bounties and from loot drops at the end of matches.

The Daily Bounties have also been removed and replaced with four Weekly Bounties, which can be picked up from Lady Efrideet in the Iron Temple at Felwinter's Peak. She is also the Iron Banner vendor and will be where you need to go to purchase Iron Banner weapons and armor.

Working with a fireteam greatly increases your chance of success. Consider running with a group of friends, a clan, or a pickup group from sites such as the100 and DestinyLFG or using the new LFG feature on the Xbox One, if you happen to be in the Xbox Preview Program

All maps regularly used in the Supremacy playlist from Rise of Iron are available. Some are weighted more than others, though.

Post-match loot rewards start dropping at Iron Banner reputation rank 0. Everything being sold by Lady Efrideet is possible as a drop from the very beginning along with Artifacts and other armor items. Players have a chance to earn a Ghost once they reach rank 5.

The approximately 2 percent damage drop in every 10 levels of light continues until a 50 light level difference represents a 10 percent difference in damage. It then gets slightly steeper, to a 2.6 percent damage drop per Light level over the next 100 Light levels. The Destiny power curve then goes into free fall at this point, with every 10 levels representing a 10 percent power difference.

In short, you stay competitive within 20 light levels of a player you are facing and can still do damage up to a 50 light level difference. You will probably get stomped after that. Since most Destiny players are hovering around 360 Light now, it's probably a safe bet that 340 to 350 Light is a safe starting point.

For example, if you get one character up to reputation rank three, your second and third Destiny character will be able to reach the same level in approximately half the time.

Both weapons being sold by Lady Efrideet during this Iron Banner have decent rolls. If you don't receive a good drop from the event, there is nothing wrong with taking either of these and leveling up their Light.

Note that you also have a chance to receive other weapons as end-of-match drops, but with different rolls. This is the best way to obtain Iron Banner weapons in Destiny, as there is a chance for them to drop at high Light levels and increase your Guardian's overall Light level.

Name Type Perks Cost IB Rank
The Proud Spire Shotgun (Arc)
  • Linear Compensator / Accurized Ballistics / Field Chose
  • Rifled Barrel / Oiled Frame
  • Snapshot / Casket Mag
  • Replenish / Rangefinder
50 LM 4
The Unbent Tree Auto Rifle
  • Iron Red Dot / Iron Warrior Sights / Iron Ranged Scope
  • Perfect Balance / Reinforced Barrel
  • Lightweight / Casket Mag
  • Hidden Hand / Hip Fire
50 LM 5
"LM" is short for Legendary Marks.

Name Stats Perks Rank Cost
Iron Saga Gauntlets Intellect 41 (58) / Discipline 40 (57)
  • Rain Blows / Momentum Transfer
  • Scout Rifle Loader
3 25 LM
Iron Saga Gauntlets Discipline 41 (58) / Strength 40 (57)
  • Paramuscle Armature / Impact Induction
  • Pulse Rifle Loader
3 25 LM
Iron Saga Mark Intellect 25 (35) / Discipline 25 (35)
  • Auto Rifle / Sniper Rifle Focus
  • Crucible Champion
3 25 LM
Iron Saga Mark Discipline 25 (35) / Strength 23 (33)
  • Pulse Rifle / Sniper Rifle Focus
  • Crucible Champion
3 25 LM

Name Stats Perks Rank Cost
Iron Saga Grips Intellect 41 (58) / Discipline 40 (57)
  • Switchblade / Momentum Transfer
  • Hand Cannon Loader
3 25 LM
Iron Saga Grips Discipline 40 (57) / Strength 41 (58)
  • Fastball / Impact Induction
  • Auto Rifle Loader
3 25 LM
Iron Saga Cloak Intellect 25 (35) / Discipline 25 (35)
  • Auto Rifle / Sniper Rifle Focus
  • Crucible Champion
3 25 LM
Iron Saga Cloak Discipline 25 (35) / Strength 23 (33)
  • Pulse Rifle / Sniper Rifle Focus
  • Crucible Champion
3 25 LM

Name Stats Perks Rank Cost
Iron Saga Gloves Intellect 41 (58) / Discipline 40 (57)
  • Snap Discharge / Momentum Transfer
  • Scout Rifle Loader
3 25 LM
Iron Saga Gloves Discipline 41 (58) / Strength 40 (57)
  • Impact Induction / Energy Projection
  • Auto Rifle Loader
3 25 LM
Iron Saga Bond Intellect 25 (35) / Discipline 25 (35)
  • Auto Rifle / Sniper Rifle Focus
  • Crucible Champion
3 25 LM
Iron Saga Bond Discipline 25 (35) / Strength 23 (33)
  • Pulse Rifle / Sniper Rifle Focus
  • Crucible Champion
3 25 LM

Crucible bounties can be completed in Iron Banner too. Destiny players will want to pick those up to advance their reputation with the different factions and gain additional experience. They will not help Iron Banner reputation, however.

Bounty Name Description IB Rep Experience Legendary Marks Reward
Iron Marathon Earn 100 points by playing Iron Banner. Match completion = 5 points, match win = 10 points. +750 +5,000 +25 Legendary Weapon
Iron Light Earn 100 points with ability kills at the Iron Banner. Grenade = 2 points, Melee = 3 points, Super = 5 points. +750 +5,000 +25 Legendary Gear
Iron Arsenal Earn 100 points with weapon kills at the Iron Banner. Primary = 1 point, Special = 2 points, Heavy = 5 points. +750 +5,000 +25 Legendary Weapon
Iron Support Earn 100 points supporting your teammates at the Iron Banner. Assisted Kills = 1 point, Avenger Kills = 3 points, Allies Defended = 5 points. +750 +5,000 +25 Legendary Gear

If you still have Medallions left over after Iron Banner ends, hold on to them. They can still be redeemed when the next event rolls around.

[Images by Bungie]

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