‘Destiny 2’ Reportedly Headed To PC, Characters May Not Transfer To Expansive New Play Areas
Could Destiny 2 be headed to the PC? That’s the possibility according to a new reports Tuesday that also reveals that existing PlayStation 4 and Xbox One players may have to start over from scratch along with a major revamp of the game’s structure and huge new areas to explore.
The Destiny 2 rumor mill got started when NeoGAF user benny_a wrote that a friend that works for Activision saw an internal presentation revealing that the sequel would make an appearance on the PC in addition to consoles. It does not sound like Bungie will be working on the PC port, however. Activision internal developers Vicarious Visions (Skylanders) and High Moon Studios (Transformers: War for Cybertron) will reportedly handle translating the console game to the mouse and keyboard set.
By itself, benny’s rumor would not stand. However, it is backed up by known NeoGAF insider shinobi602, and more importantly, by Kotaku‘s Jason Schreier who also shared the information he has learned following the initial news.
Destiny 2 is thankfully being developed with the current-gen PlayStation 4 and Xbox One consoles in mind. This means completely leaving behind the memory limitations of the PS3 and Xbox 360 that limited the game world and features.
Much of the action will be moved to Saturn with a major focus on the Cabal. The Saturn setting is reportedly larger than all of the current spaces combined and will be implemented in a more open world manner versus the hardline zones that Destiny currently employs. This also could mean the end of going to orbit to hop from activity to activity.
In many ways, Destiny 2 could be moving to a more traditional MMO structure if these reports and rumors pan out. The new play areas will be populated with “towns, outposts, and quests” to replace the current patrol missions and social areas. This will treat the game more like World of Warcraft, for example, rather than what PS4 and Xbox One owners saw in the original.
This complete restructuring for Destiny 2 could come with some consequences, though. It’s currently unknown if any of the current Destiny content, such as Strikes and Raids, will make it to the sequel. The result could be the franchise split between two game installs. The possibility of some original content being upgraded and released to the sequel is a possibility.
It isn’t just new play areas. There will reportedly be new enemies and factions within existing enemies. The Psions are mentioned as one possibility that will be expanded on in the Destiny sequel. What will happen to the current Guardian classes and sub-classes or if there will be new ones introduced is currently unknown.
The other consequence is the possibility that characters will not transfer over from the original Destiny to the sequel. Previous leaks of the Destiny roadmap and comments from Bungie indicated that character transfer was a planned feature. Things naturally change during the course of development, especially after a rebooted development effort on the sequel that led to its 2017 release.
While characters may not transfer over to Destiny 2, some sort of rewards or bonuses may be in the works for those that played the original game. Again, the sequel is a good year away from being released so Bungie could work out something else.
“[Destiny 2] is a completely different game,” said one Kotaku source familiar with development. “The Taken King was a reboot for Destiny 1 to fix small things. This is the overhaul to fix big things.”
Even though Destiny: Rise of Iron just launched, there are many who have played the latest expansion already eager for more content. It could be a long wait for more information about Destiny 2 and what will happen with player’s current characters.
What do you think about this latest bit of Destiny 2 rumors? Are you okay with leaving your Guardian behind if it means more expansive play spaces and activities? Sound off in the comments section below.
[Featured Image via Bungie/Activision]