The hype machine for Destiny: The Rise of Iron is cranking up. Bungie will send the expansion to the PlayStation 4 and Xbox One online shooter into overdrive next week with a Twitch livestream with some of the new Crucible content straight from the Gamescom convention in Cologne, Germany along with a look at some of the PVE locations too.
World Lead Designer Steve Cotton will be joined by Crucible Lead Designer Lars Bakken on Tuesday, August 16, to discuss the new modes, maps, and features for multiplayer coming with Destiny: Rise of Iron. Those interested in watching can catch the livestream at 1 p.m. ET/10 a.m. PT via the Bungie Twitch channel.
Bungie will also debut a new ViDoc for Rise of Iron during the livestream. This will cover some of the new PVE locations like Felwinter Peak and the Plaguelands. This helps explain Steve Cotton’s inclusion in the stream as he is the man responsible for building the game world.
Those that have the fortune of being able to attend Gamescom will have the opportunity to go hands on with some of the new content at Sony’s booth in Hall 7. Bungie isn’t saying what will be available to play yet other than it will be the new content.
Some details about Crucible changes have been covered already thanks to a big Game Informer spread of the Destiny expansion. This include the addition of a brand new multiplayer mode called Supremacy.
Veterans of other multiplayer games like Call of Duty will immediately recognize the similarity to modes like Kill Confirmed.
Destiny players will not earn points toward a match’s score solely through getting kills. Instead, they will need to pick up a crest dropped by an enemy to earn points. The opposing team can also deny points by picking up the crest from fallen teammates themselves.
Supremacy will be offered as a six-versus-six multiplayer mode when Destiny: Rise of Iron is released on September 20. This version of the mode will also be used as part of the monthly Iron Banner events, joining Control and Clash in the rotation.
Two other Supremacy variations will also be available in standard Crucible modes. Inferno Supremacy will drop the player radar in six-versus-six matches, and a Free-For-All option will also be available for a total of six players to go it alone against one another.
Four new medium-sized maps are packed in with Rise of Iron. Three of them will be available for both Xbox One and PS4 while the fourth will be a timed-exclusive for the PS4.
- The Last Exit – Set inside a ruined Venus subway station with a connecting outdoor plaza, which leads to a cliff drop off in the ocean. The inside is filled with train tubes and tunnels for close-range combat while the plaza offers more long-range encounters.
- Floating Gardens – Another map on Venus, this time set in a Vex shrine where time-traveling aliens go to recycle their bodies. A bridge features prominently in the interior of the shrine that can be used to dominate the map.
- Skyline – This map moves the action to Mars with a broader look at the Buried City. The action takes place in the Clovis Bray research facility with an elevated rail car on one end of the map and a hologram of the Traveler and the planet located in a lobby at the center.
- Icarus – The PlayStation exclusive map located on Mercury. Players will move around a mysterious structure located in a large crater array that attempts to funnel combatants to the center.
Expect to see more details on these maps and modes plus new armor, weapons, and customization pieces when Bungie kicks off its Destiny: Rise of Iron livestream.
[Image via Bungie]