Warcraft has been crowned the highest-grossing film based on a video game of all time. The movie just finished its second weekend and has taken in $377.7 million in worldwide ticket sales, according to Box Office Mojo. Only one-tenth of that total was earned in North America. IGN reports that China contributed the largest portion of the gross, with over $200 million in box office earnings. In its opening week in the U.S., the film took in $24.4 million, but in its second week plummeted, making only $6.5 million in revenue.
The most surprising fact in the story of Warcraft's highest-grossing accomplishment is that it has been panned by critics. Metacritic listed it with a mean score of 32. That average is based on 40 critic reviews, of which only three were positive.
An IndieWire review read, "It's rare to feel such pity for a major studio movie, but watching Warcraft bend over backwards to set up a sequel is like watching a desperate paramedic apply CPR to someone who's clearly been dead for hours."
Metacritic listed 19 other similarly disappointing reviews.