‘Fallout 4’ Beta Sign-Ups Live For Xbox One Mods

Do you own Fallout 4 for the Xbox One and would like to help Bethesda Game Studios test on mods on the console? The company announced Tuesday it is now taking sign-ups to begin testing the console use of mods with its post-apocalyptic role-playing game.

Official in-game support for mods arrived for Fallout 4 on the PC two weeks ago via an open beta, as covered by the Inquisitr. Those interested in testing out mods on the Xbox One should head over to the account settings section of the Bethesda website and find the beta sign-up area. There you will be asked what platform you play on, your Xbox LIVE gamertag, how many characters you have, and other questions.

The Fallout 4 mods beta will begin on the Xbox One following the release of the Far Harbor DLC on May 19, per a post from the Bethesda Twitter account. Support for mods on the console is supposed to launch later in May, so expect to hear from Bethesda soon if selected.

“We have a lot to do yet, but we hope it changes console gaming the way it has changed PC,” the studio explained when it released in-game mod support for the PC.

Fallout 4 Mod Menu
[Image via Bethesda Softworks]

Currently on the PC, Fallout 4 players can visit the Mods menu in-game to browse and search for mods, choose favorites, post feedback, and install them from within the game. This is essentially the same experience from the Bethesda website but with the added convenience of not having to exit the game to download and install the mod.

The Bethesda website was also updated with a new mod section for Fallout 4 that features a growing list of mods. It is divided up between most popular, latest, highest rated, and most favorited mods. A filter is also available along with the ability to search mods or view the mods that you have downloaded. Mods can be favorited or downloaded directly from the website.

Fallout 4 Bethesda Mods Page
The list of mods on Bethesda's website is quickly growing. [Image via Bethesda]

How mods will be chosen as being available for PS4 and Xbox One consoles is still an open question. Bethesda will presumably curate user-created additions to the game to ensure they don’t overtly impact performance. This likely cuts out mods that replace existing textures with high-resolution ones as well as extensive conversions. Details will likely be shared prior to the Xbox One receiving the update that adds mod support.

PC owners who have not yet signed up for the Fallout 4 mods beta can do so from their Steam library. This is done by going into the Fallout 4 game properties from the Steam library and selecting “beta” from the drop-down menu on the “Betas” tab. The game will update and then appear in your Steam library with a “[Beta]” tag.

Those interested in creating their own mods can download the Creation Kit for PC to start making their own Fallout 4 mods. A free download link is available from the game’s launcher to get you started. You’ll also want to visit the Creation Kit Wiki to expand your knowledge and learn everything from how to create new items in the game to creating their own scripts for player conversations.

“Mods and the players who create them have always been an important part of our games, going all the way back to Morrowind and The Elder Scrolls Construction Set. We believe that our games become something much more special, when we put the power of creation in your hands. New quests, environments, characters, dialogue, outfits, weapons and more – with Mods, the possibilities of what you can do are endless. You are creating new experiences that enhance and take our games into amazing and surprising new directions.

“For Fallout 4, our goal was to make Mods easier and more accessible than ever before – for both the creators and the players. By building an all-new system with Bethesda.net we’ve made a huge leap forward in achieving that.”

[Image via NexusMods]