As with most role-playing games, players will spend plenty of time talking to non-player characters in Fallout 4. These interactions will serve to set the mood for the game as well as help enrich the title’s overall narrative. Since these dialogue interactions are important to the game, their presentation actually matters. Fortunately, the developer is raising the bar for conversational dialogue segments of Fallout 4.
Fans of Bethesda Game Studios’ previous body of works should be very familiar with the use of abundant conversation to help create the sense of playing inside of a lived-in world. However, many of the developer’s older games never really used overly dynamic cinematic effects for handling these dialogue exchanges.