If you’ve been following Halo 5: Guardians, you likely have noticed that sites and streamers alike have begun posting the first wave of preview content. With a rather generous and long review period, 343 Industries and Microsoft are showing supreme confidence in the game, allowing reviewers to post content pertaining to the first three missions as well as Mission 8: Swords of Sanghelios (since this has already been revealed by Microsoft before). Here’s what we’ve learned about Halo 5: Guardians by playing those levels. Oh, and before you read further, small Halo 5: Guardians spoilers may be discussed below.
343 Have Learned from Halo 4
Many people praised 343 Industries for their stark change in the direction of the Halo series when they took it over from Halo creator Bungie (who is now working on Destiny). The darker story, the exploration of the Master Chief and Cortana as individual characters and their relationship, as well as the game’s art direction — all of these elements cemented Halo 4 as a unique entry in the series. However, many critics lamented that Halo 4 was constrained, always in a closed environment and didn’t provide the large, open battlefields that the previous Halo games were famous for.
As seen in the first three levels of Halo 5: Guardians, we can already tell that 343 has learned from that criticism, and Halo 5‘s first levels show a varied approach to the game’s environment. From fighting both Covenant and Forerunner enemies on an open planet, to the closed ONI station of Argent Moon in level two, 343 has given Halo 5 the environmental approach from games past. And, as a result, Halo 5 actually feels like both a blast from the past as well as a breath of fresh air all at the same time.