‘Fallout 4’ Wanders The Wasteland In Live-Action Trailer


The release of Fallout 4 to the PlayStation 4, Xbox One, and PC is slowly inching closer. Bethesda Softworks released a new trailer for the post-nuclear apocalyptic role-playing game on Thursday, and, in a twist, it’s a live-action version. Mostly, at least. It’s hard to recreate super mutants with real people.

The trailer comes with the simple description, “Before wandering the wasteland on November 10, watch the world of Fallout 4 come to life in this live-action trailer. Welcome Home.”

What you get is a bright, cheery introduction to the Fallout 1950s-themed retro future followed by the even brighter nuclear destruction. The player emerges from Vault 111 and quickly discovers the destroyed nuclear wasteland filled with a friendly dog companion, old robots that are still ticking, rad roaches, super mutants, and power suits.

It’s actually a nicely done live-action trailer that accurately captures the look and spirit of the Fallout series, and by extension, Fallout 4. The actor portraying the vault dweller is a perfect match from what we’ve seen in the trailers thus far, and the Vault 111 suit is the quality that cosplayers set their goals on achieving.

Fallout 4 The Wanderer Live Action Trailer (PS4, Xbox One, PC)
In reality, this makes me want a Fallout movie even though the post-apocalyptic genre seems rather passé at this point. A Fallout movie would at least bring that 1950s future-retro look that has not been matched thus far.

In other Fallout 4 news, Bethesda announced that the PlayStation 4 version of the title will work with the PS Vita handheld, for those who have one. The PS4 does support remote play currently with the handheld, but its quality has been hit or miss depending on the game. Fortunately, Fallout 4 looks to be more of a hit since remote play development is being handled by former Bungie developer Josh Hamrick, who performed the same duties for Destiny.

Destiny has one of the better-optimized control schemes for PS4 remote play compatible games thanks to Hamrick’s efforts. The lack of buttons on the PS Vita is compensated for with the handheld’s touchscreen and the d-pad. For example, pressing the right side of the touchscreen triggers a melee attack while the left side throws a grenade and touching both together sets off the super ability. The ability to sprint is handled by pressing down on the d-pad, which is convenient since it is right above the left thumbstick.

The controls for the Fallout series also make use of every single button, trigger, bumper, and thumbstick on PlayStation controller. Finding unique and user-friendly ways to allow players to control Fallout 4 with the PS Vita is a necessity if the game is to support remote play.

Fallout 4 is set for its November 10 release date on the PlayStation 4, Xbox One, and PC. Bethesda has been releasing S.P.E.C.I.A.L. videos detailing how the different character attributes help players survive the Wasteland. An “Agility” video was released yesterday, which leaves just “Luck” to go. These different attributes all contribute to the new perk system that can transform your Vault Dweller into a dominating force or mastermind of sneakiness.

[Images via Bethesda]

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