‘Fallout 4’ Director Talks About In-Game Customization

As the creators of The Elder Scrolls franchise and Fallout 3, Bethesda Game Studios is already well known for allowing the user to experience the freedom to play their open-world games exactly how they want. However, the developer wants to push that idea to new limits in order to give fans an unprecedented level of customization in this year’s Fallout 4.

In a new post on the official BethesdaNet service, which the studio is looking to make their new one-stop network for their games as it will deliver everything from blog entries to player-created mods, Fallout 4 game director Todd Howard spoke openly about the team’s desire to make sure that players are able to play the upcoming game how they want.

“From building in-game settlements via the Workshop system to creating new weapons with Bethesda Game Studios’ most advanced crafting system yet, to designing mods on both PC and console, Fallout 4 is all about customization. Yes, almost all of this is optional – but now there’s even more reason to explore the expansive wasteland in search of all kinds of handy components.”

Bethesda also released a couple of newly edited behind-the-scenes video from this year’s E3 event which feature Howard answering a series of questions about how crafting and customization will affect everything in Fallout 4 from the player character to the settlements and gear of the game world itself.

As the developer has stated on several different occasions now, Howard also reassured players that engaging in world-building and crafting in Fallout 4 is completely optional. Gamers will be able to beat the title without trying out these advanced mechanics. If a player would rather focus entirely on combat, Fallout 4 will also adapt to their preferred playstyle. This is helped, in part, by Bethesda’s decision to also improve the series’ core combat systems. So just like creators will be able to build new content through in-game crafting or via workshop mods, those seeking action thrills will simply be able to enjoy the improved shooting mechanics of Fallout 4.

“‘Let’s have our cake and ice cream,’ says Game Director Todd Howard. No, hes not referring to a newfangled high-calorie diet that’ll help you survive in the post-apocalyptic wasteland. Instead, Todd’s talking about how Fallout 4 will deliver full-featured shooter gameplay alongside a deep role-playing experience – complete with copious stats and multiple ways to customize your character.”

As previously reported by the Inquisitr, this isn’t the first time that the developer has spoken out about the new crafting options that will be available in Fallout 4. Last month, Bethesda’s Pete Hines mentioned how players will be able to customize the world around them by designing their own weapons, armors, and survival settlements.

Fallout 4
Fallout 4 (Xbox One, PS4, PC)

Do you plan on trying out Fallout 4‘s new crafting systems, or will you focus more on pure combat?

[Images via Fallout 4]