‘The Witcher 3’ Now Supports Modding, Opens Geralt’s World To Your Imaginations

If players didn’t think The Witcher 3: Wild Hunt could get any better, turns out CD Projekt Red (CDPR) is giving players a chance to make it so. The Polish developer of the “Game of the Year” candidate has opened The Witcher 3 to allow modding, giving players the tools to alter the game as they see fit.

In a post on the official Witcher 3 website, the developer briefly explains what players can expect with the new modding tools.

“Released today, the Modkit enables [the] Witcher community to modify several aspects of the game to their own liking. Thanks to texture import and export, gamers can now modify the looks and feel of in-game objects, while the possibility of substituting meshes allows to insert new models in the game world in place of existing ones. Finally, access to script files opens up an entirely new array or modification options to many in-game aspects, so modders can fire up their imagination and fiddle with item statistics and much more.”

Also in an exclusive Q&A with GameSpot, CDPR gave some more detail as to what is possible with the new Witcher 3 Modkit.

“[The tools are] meant for people who are somewhat experienced with modding software and are designed to make creating mods easier. They give access to game files and allow for easy extracting, compilation, and decompilation of resources. Beside visual changes, like modifying textures and models, they will allow to change UI assets and script files. The majority of gameplay-related mechanics are written in scripts.”

The Witcher 3 Mod Tools

Through the new Modkit, players will be able to put their own textures in the game, making character models or NPC models look and feel more “personal.” In addition, having the script files of The Witcher 3 available for modders allows them to create more ambitious and complex mods than normally seen in PC gaming.

While the developer has no plans in the immediate future to bring mods to players enjoying The Witcher 3 on console (a la Fallout 4), they aren’t ruling it out. The process is complex, so the Witcher 3 dev will share more as more information is available on console modding. Players will be able to access mods, as well as the Witcher 3 Modkit on Nexus Mods. Mods for The Witcher 2 influenced some decisions the developer made with The Witcher 3, so players should let their imaginations flow.

Excited about The Witcher 3 finally getting full mod support? Sound off in the comments below.

[Images via GameSpot]