Destiny players waiting around for Xûr, Agent of the Nine, to sell some Exotic goods from “House of Wolves” finally got their wish Friday. The mysterious vendor has two armor pieces on sale for PlayStation and Xbox owners.
This week’s hiding spot for Xûr is in the Reef social area. You’ll want to turn right from the spawn point, head down the stairs past the Bounty vendor, and then go in the first door to the right of the bottom of the stairs. The Agent of the Nine is tucked away in a corner on the right.
Xûr and his items will only be available in Destiny through the morning of Sunday, June 21. As soon as the clock strikes 5 a.m. ET / 2 a.m. PT, he will be gone.
This is only the second time that Destiny players have been able to buy “House of Wolves” Exotic items from Xûr since the launch of “House of Wolves” and the first time that Titans and Hunters have had the opportunity to buy something. The first Exotic piece was for Warlocks only.
That’s the good news. The bad news is that neither of the new “House of Wolves” Exotic pieces is considered top tier items to wear while the Hunter piece has a not so great stat roll this week to boot. Meanwhile, Warlocks best bet will be the Exotic Engram this week.
Here is what is available for sale and upgrade from Xûr this weekend. Thanks again to DestinyDB for the Exotic information below.
Exotic Gear on Sale
|ACD/0 Feedback Fence||Titan Gauntlets||66 Intellect /
|13 Strange Coins|
|Khepri’s Sting||Hunter Gauntlets||96 Strength||13 Strange Coins|
|Starfire Protocol||Warlock Chest||130 Intellect||13 Strange Coins|
|Hard Light||Auto Rifle||23 Strange Coins|
|Exotic Shard||Upgrade Material||7 Strange Coins|
|Exotic Engram||Chest Armor Engram||23 Motes of Light|
|Pulse Rifle Telemetry||Basic Consumable x 5||1 Strange Coin|
|Hand Cannon Telemetry||Basic Consumable x 5||1 Strange Coin|
|Machine Gun Telemetry||Basic Consumable x 5||1 Strange Coin|
|Plasma Drive||Legendary Vehicle Upgrade||23 Strange Coins|
|Emerald Coil||Legendary Vehicle Upgrade||23 Strange Coins|
|Heavy Ammo Synthesis||Ammo Synthesis 5-pack||1 Strange Coin|
For those wondering what to get, here are a few helpful hints.
Hard Light is in a tough spot currently in Destiny. While the Auto Rifle provides good stability and range, it falls in the middle between the high rate of fire/low impact and low rate of fire/high impact auto rifles in the game. The nerf that Auto Rifles received in a recent patch reduces its effectiveness in PVE, while weapons SUROS Regime, Shadow Price, and Vanquisher VIII are more preferred in PVP situations.
The primary perks of the Hard Light are the “Glass Half Full,” which causes additional damage at the bottom half of the magazine, and “Volatile Light,” which causes bullets to over-penetrate targets and ricochet on hard surfaces.
The ADC/0 Feedback Fence gauntlets for Titans are a melee focused armor piece. “Rain Blows” increases melee speed while “Brawler’s Charge” replenishes super energy on melee kills. The gimmick with this piece though is the “Wrath Conductors” perk that deals an area of effect damage around you when you take melee damage. It’s not enough to wipe out high-level enemies in PVE at full heath, but it does enough to cause a temporary stun. In PVP, it will give you a slight edge in melee encounters as the AOE effect will damage opponents enough that it combined with one punch should kill them. It’s important to remember that “Wrath Conductors” does have a slight cool down period after it procs.
The 66 Intellect / 46 Strength stat roll is decent for a split stat roll depending on how you look at it. The intellect is high, only three points from the current maximum, but the Strength stat roll is on the low side. These gauntlets are very situational but do pair well with Striker’s “Discharge” perk for Titans who like to get punchy.
Khepri’s Sting is an interesting pair of gauntlets that pairs up well with either the Bladedancer or Gunslinger sub-classes. The “Special Weapon Loader” perk increases the reload speed for all special weapons while “Invigoration” reduces melee cooldown when picking up Orbs of Light. They come with a double hook though. “Touch of Venom” grants invisibility when crouching and lets you do four times the damage when melee attacking an enemy from behind while invisible. There is also a hidden perk that gives a Damage over Time effect of four damage per second over nine seconds in PVP when striking from behind.
These gauntlets essentially free up players to choose two different perks in the Bladedancer skill tree to replace Backstab and Stalker. Meanwhile, Gunslingers are able to gain an invisibility perk. Using invisibility to dismantle mines is one of the best strategies for Prison of Elders.
The downside for Khepri’s Sting this week is the 96 Strength stat roll this week in Destiny. It’s below average, but fortunately the stat roll is not the main draw of these gauntlets.
The Starfire Protocol chest armor for Warlocks is meant for the Sunsinger sub-class thanks to the “Starfire Protocol” perk. It allows for an additional Fusion grenade. However, this does not stack with the “Gift of the Sun” perk, so you can still only max out at two. What it does allow is for you to select either the “Angel of Light” or “Touch of Flame” perks instead. It also allows you to carry extra Fusion Rifle and Heavy Weapon ammo.
The 130 Intellect roll is exceptionally poor for chest armor this week, which makes the Starfire Protocol a pass. Destiny players looking for a new chest piece for their Warlock will need to take their chances with the Exotic Engram this week.
[Destiny in-game, DestinyDB]