Dying Light PC gamers will be happy to know that a new patch update is available for their game, and that the update does one very important thing: it will lift the ban on modding the game.
In early February, developer Techland released an update that would curb cheating in their PvP system called “Be The Zombie.” However, by doing this, the developers inadvertently hindered all mod-makers from being able to change the game. Once the error had been reported, however, Techland was quick to issue a statement to Dying Light PC gamers.
“Creating obstacles for modders has never been our intention. We are now working on a quick patch that will re-enable common tweaks while stopping cheating in the game’s multiplayer mode. At Techland, we have always supported the mod community, and loved seeing how our own game can be changed by the players. A big part of the original Dead Island’s success was the passion and creativity of mod-makers from our community. We want the same for Dying Light.”
The new PC patch (1.4) again allows users to mod the game as they like, without being able to use the mods for cheating in Be The Zombie. Along with the update, Dying Light PC players will notice a “significant” reduction on RAM resources, and experience general stability improvements.
Dying Light was a very anticipated game before its release, and has found great success once it hit the markets on January 27 in North America. It also took the top spot in sales for January, proving that the zombie genre is far from being dead. For those who can’t get enough of the survival horror game, a DLC called ‘Cuisine and Cargo’ was released on February 10 which gamers can pick up for $20.
The full patch notes for the Dying Light PC version can be seen below, as released by Techland.
Hardware, performance & stability issues
• Resolved various stability issues
• Numerous general performance optimizations
• Significantly reduced RAM memory usage
• Added option to disable film grain video effect.
• Fixed the issue with reaching Survivor Rank 25
• Optimized video memory management to eliminate “ResizeBuffers failed 0x887a0005” error message
• Fixed extremely long load times that some users were experiencing
• Resolved issues with unlocking certain achievements
• Fixed the issue with ammo disappearing from player’s inventory when attempting shooting challenges
• Resolved issues with Personal Statistics menu
• Fixed problems with using keys assigned to gameplay features during chat
• Fixed duplicating weapons exploit
• Fixed the ‘infinite spit’ exploit in Be-the-Zombie mode
• Fixed several issues with connecting to games when playing as the zombie
• Added additional tools for tracking network issues
Game data integrity (modding)
• Games can be modded
• Modded games will not work online with original unchanged versions
• Modded games will work with other identically modded games
• Resolved extremely low resolution textures on certain objects regardless of texture quality settings
Linux specific improvements:
• Fixed motion blur switching via main menu
• Fixed messaging when playing cross-platform session
Known issues we are still working on:
• Screen flickering when using dual-GPU setups
• Radeon support on Linux platforms
[Images via IGN]