Legendary Nintendo Game Designer and Producer Shigeru Miyamoto has been making the rounds with YouTube personalities recently to play games and discuss upcoming Wii U titles like Star Fox and even The Legend of Zelda. He made an appearance with Smosh Games on Tuesday and discussed plans for Fox McCloud and the gang for 2015 as well as how the Wii U GamePad might work.
The guys with Smosh Games and Miyamoto played a couple of games of Mario Kart 8 before moving on to a question and answer session with the current General Manager of Nintendo EAD. One of the topics was Star Fox for the Wii U where Miyamoto revealed that the company will “have a version of it ready at E3 that everyone can play.”
Star Fox Wii U does not currently have a release date. Nintendo has only said that it will launch before The Legend of Zelda for the Wii U, which is currently aiming for a 2015 launch.
The controls of Star Fox and how it uses the Wii U GamePad were also touched on. “One of the questions that we often get is ‘How is the GamePad being used in any particular game?’” Miyamoto said. “Star Fox is a game where having two screens is really important and it works really well.”
He went on to give an example of a cut-scene playing in the game and the player using GamePad to look around, instead of passively watching.
YouTube personality iJustine also spent some time with Miyamoto recently where he discussed the Star Fox controls as well.
“With Star Fox, we’re doing something very different,” Miyamoto started. “What we have on the gamepad screen is a cockpit view, and on the TV screen you’ve got a third person, more cinematic view. As you’re playing, what you’ll find is that you’ll spend your time looking back and forth between the two, and when you wanna see the really cool cinematic visuals as you’re playing, you’ll look up at the TV screen and when you want to get really serious about battling an enemy, you’ll look down at the cockpit view. It gives a lot of different perspectives and how you’re able to switch between the two and play while there’s beautiful cinematics going on the TV screen.”
Miyamoto also discussed the possibility of F-Zero during the Smosh Games appearance. The futuristic racing game that is usually on the top of the list of many gamers when asked what Nintendo titles they’d like to see new versions of.
“We see a lot of other designers who are kind of making more traditional racing style of games,” Miyamoto said when asked about F-Zero. “So, we’ve tried to focus on something that feels a little bit more game-y. So, maybe if we create a new type of controller interface, and we find a controller interface that’s particularly suited for F-Zero, then maybe we’ll do something with it in the future.”
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[Images via Nintendo]