Star Wars: The Old Republic patched to version 1.0.1


All things considered, Star Wars: The Old Republic has had a pretty solid launch. Sure, there were problems – significantly long queue times both in-game and on the website, abnormally frequent maintenance and a few bugs here and there.

Most of the problems with queue times are slowly starting to fade away, and with Star Wars: The Old Republic patch 1.0.1 BioWare aims to improve the experience further by squashing some of the bugs.

There are a few balance changes as well, but the most notable one would be the Slicing nerf. As it was, Slicing was clearly broken, and so BioWare have adjusted it to be more in line with the game’s other professions.

Another patch is expected at some point next month as well. Not much is known about it at this point, but BioWare did say they’ll be adding in a new Flashpoint, as well as an expansion of the max-level Karagga’s Palace Operation.

For the full Star Wars: The Old Republic version 1.0.1 patch notes, see below.

Classes and Combat

Combat Bug Fixes
Fixed a bug that could cause the global cooldown to display incorrectly in the UI.
Abilities that require Companion Characters now always correctly require a companion.
NPCs no longer attempt to engage vanity pets in combat.

Imperial Agent

Operative
The tooltip for Acid Blade now displays the correct information.

Companion Characters

Companions

Kira Carsen
Fixed an issue that could cause Kira’s affection progression to become blocked.

Bug Fixes
Companion Character dialogue now plays at the correct volume.

Crew Skills

Gathering Skills

Slicing
Rewards from Slicing have been reduced to bring them into balance with other skills.
Adjusted incorrect values for medium slicing boxes.

Bug Fixes
Corrected an issue that could cause some gathering nodes to appear as unharvestable.

Flashpoints and Operations

Flashpoints

Mandalorian Raiders
Crowd control immunity has been removed from several members of the Enemy Boarding Party.

Colicoid War Game
An issue that prevented some players from mounting turrets in this Flashpoint has been corrected.

The Red Reaper
Darth Ikoral now uses his abilities correctly.

Directive 7
Mentor now resets correctly if he defeats the player group.

Bug Fixes
All players in a group who have a daily Flashpoint mission now get credit for completing that Flashpoint.

Operations

Eternity Vault
Fixed an issue that could cause players to instantly die when affected by Soa’s knockback.
Turrets in Normal Mode no longer behave as turrets from Hard Mode.
Players are now able to properly obtain loot from chests.
The Ancient Pylons now spawn enemies at the correct intervals.

Karagga’s Palace
Players no longer need to reset this Operation if they do not defeat Bonethrasher.
Corrected an issue that caused some players to become stuck at the throne room door.

Items

Bug Fixes
PvP lockboxes can no longer be sold for credits.
Fixed incorrect item rewards from PvP leveling lockboxes.

Missions and NPCs

Missions

Imperial
A New Master: Defeating Teeno no longer causes him to surrender on top of Phyne, making him difficult to interact with.
General Faraire: All of Khourlet’s Elite Guards are now accessible by the player.

Bug Fixes
Fixed a mission-related issue that could cause poor performance and client crashes on Taris for some players.

NPCs

Bug Fixes
Corrected several instances of non-interactive NPCs appearing and disappearing from the player’s view.

PvP

Warzones

General
Rewards for winning Warzones have been increased.
Warzone completion rewards have been decreased.

Bug Fixes

Voidstar
Corrected an issue that could prevent some players from entering the Voidstar.
Made adjustments to prevent attacking players from reaching the doors in the reactor core before bridges are extended.

UI

Bug Fixes
Fixed a bug that could prevent players from accepting pending mission rewards.
Targeting a friendly player no longer occasionally displays incorrect text for the character’s name.
Corrected an issue that could cause some auction expirations to behave incorrectly.
The splash screen no longer displays longer than the “accept changes” dialogue when changing resolutions on some computers.
Master Looter now works correctly for items being looted from chests.
The server select screen no longer displays over the character select after being disconnected for being away.
Corrected an issue that could cause mission mapnotes to disappear when a new mission is obtained.

Miscellaneous Bug Fixes

Special characters no longer display incorrectly in the French credits.
Remaining baby names have been added to the credits.
Corrected a link that displayed in French and German versions when the servers are unavailable.

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