Ubisoft has confirmed that Assassin’s Creed Unity and Assassin’s Creed Rogue has no competitive multiplayer, a feature that has been in every main series title since Assassin’s Creed Brotherhood. Rogue will be a decidedly single player experience while Unity will be a single player or co-operative experience.
Speaking to Joystiq’s Ludwig Kietzmann, Ubisoft confirmed that the competitive multiplayer experience would be sitting out this round.
“With Assassin’s Creed Unity, the pillars of the franchise have evolved thanks to the potential of new generation consoles,” Ubisoft tells Joystiq. “With that evolution, we wanted to bring a new type of multiplayer experience, which was asked for by fans and which we wanted to explore for a long time: cooperative gameplay. Our aim was to have a seamless single-to-multi experience: This is why we are not opposing single player and co-op; we have ancestral missions dealing with Arno’s story and Brotherhood missions dealing with Arno’s duties towards the Brotherhood.”
The multiplayer in Assassin’s Creed never reached the popularity of Call of Duty or Battlefield, but the unique take on the game mode “deathmatch,” which pits individuals against each other for the highest score. The mechanic relied on gamers ability to deceive other gamers by blending in with the crowds of NPC’s, or non playable characters, in a bid to hide in plain sight. The result was a slower paced, and more thoughtful approach to the multiplayer game mode and as a result garnered a loyal following of fans. Various other modes such as “Wolfpack” were introduced in the later installments in the Assassin’s Creed games.
The decision by Ubisoft that Assassin’s Creed Unity and Rogue is not surprising considering the money and size of scope attached to the Unity game while Ubisoft Sofia, who previously developed Assassin’s Creed Liberation, has not tackled a multiplayer game mode yet with the exception of the battle simulation for the PS Vita version of Liberation.
It is a common criticism of games with multiplayer which do not have the AAA status of a Call of Duty or Battlefield, that the money spent on multiplayer serves only as a way to check a box on the back of a game’s packaging. Games like the recent Tomb Raider were examples as the multiplayer component of the game was universally panned by critics and gamers alike. While Assassin’s Creed has proven itself to offer a unique take on the multiplayer game mode, it has never been considered the top multiplayer game on either console so to leave it out on the next round of games seems like a solid choice especially when dealing with a whole new game engine on new hardware as our own Scott Grill noted.
Assassin’s Creed Unity has a release date of October 18 for the PlayStation 4, Xbox One and PC with Assassin’s Creed Rogue releasing on November 11 for the PlayStation 3 and Xbox 360.
Image Source | Ubisoft