‘Assassin’s Creed: Unity’ Gameplay Trailer Drops At E3 2014: What You May Have Missed [Video]


The Assassin’s Creed: Unity gameplay trailer from E3 2014 is here and confirms what we know. However, there could be some details in the trailer you may have missed.

At the beginning of the video, there seems to be a crowd gathered in front of the Palace of Versailles, one of the landmarks seen in the previous trailers. This looks reminiscent of the intro from the very first game, when a crowd had gathered and Altair was standing above looking down. This trailer even mirrors it as the player’s assassin hangs from the corner of the wall and someone below is screaming for help.

This scene shows something we’ve never seen before, hanging from a wall and looking around. In previous games, our viewpoint was fixed above or directly below, so this could be a new parkour gameplay mechanic.

The game also shows us the name Marquis De Bullion, who could be the Templar you’re after.

As the Assassin’s Creed: Unity gameplay trailer continues, our hero jumps off, climbs down the opposite wall, and runs up to an open window. He enters and assassinates two men inside the room. This is another mechanic we’ve only seen once. Starting in AC3, we were able to enter through open doors and windows and race through, but it wasn’t until Black Flag that we stopped and killed anyone while doing so.

Quickly, after some more climbing and dropping down, we find another player in the crowd closing in on the target, only the beginning of the four player co-op campaign Ubisoft promised from before. The two players take down two of the guards at the entryway and unleash a torrent of people running through it.

Once again the Assassin’s Creed: Unity gameplay trailer shows the players entering the building and taking out guards before closing in on the primary target. As we listen in on the Templar’s ramblings, two more players enter the room, and they all quietly make their way through a different door, probably working their way around. It’s around this time that we hear a heavy pulsing sound again, which seems to indicate that the target is close by.

One of our hopes for the current gen consoles seems to have come true as there doesn’t appear to be any loading time between indoors and outdoors, with all of the details on display. The Assassin’s Creed: Unity gameplay trailer does not disappoint.

Closing in once again on the primary target, we suddenly see the screen divided four ways as the different players take on their part in the assassination. The split screen style could have some interesting ramifications of its own, but previously, it appeared everybody else was using a portable device like a PS Vita to play secondary parts in the game.

It looks once again like Ubisoft is attempting to change the way the game plays, and the new gameplay mechanics spotted in the Assassin’s Creed: Unity trailer from E3 2014 certainly confirm that theory.

[image via allgamesbeta]

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