Pokemon X and Y director Junichi Masuda sat down with the press to answer some questions, such as about classic starters and the streetpass, and other technical aspects of the game.
It’s less than a month before the final release of Pokemon X and Y for 3DS, and almost everybody who isn’t playing Grand Theft Auto 5 is awaiting their chance to once again catch ’em all. From the new 3D world to the classic starters being reintroduced, and the new Mega Evolutions for selected Pokemon, gamers’ Pokeballs are ready and raring to catch the seventh generation in a new region modeled after France, as previously reported by The Inquisitr.
The Pokemon X and Y director sat down with Mashable to give his take on some technical questions surrounding Nintendo’s latest magnum opus.
In response to a question concerning how much work it took to convert hundreds of pocket monsters into 3D sprites, Junichi Masuda had help from graphic designer Hironobu Yoshida. It was actually difficult to convert them all, considering the demands to keep the artistic style of the franchise. All of those unusual details had to be fleshed out to make them fully realized in a 3D world, even taking into account what should be emphasized based on the 2D drawings.
Pokemon X and Y director Junichi Masuda said that the new Mega Evolutions were inspired by the generally new direction of bringing the game into 3D. They wanted to expand on everything so it didn’t feel like there was literally no new ideas involved in the transition. Instead of another standard evolution, they decided to bring it into the battle itself, to have the Pokemon transform before your eyes, much like we’ve seen in cartoons like He-Man or Dragonball Z.
The classic starter Pokemon were brought back with the 3D world because it was like a new beginning, and they figured, “Why not see what it would be like to have the original starters go through the Mega Evolution process?”
One thing Pokemon X and Y director Junichi Masuda is proud of in this game is the now globally simultaneous release. That way everybody has an equal chance to discover new pocket monsters at the same time, and nobody gets scooped because they couldn’t play the game yet.
The Pokemon X and Y director says the streetpass will add the People Search System, where you can see other Pokemon trainers nearby and challenge them to battle or simply trade monsters you don’t need for the ones you do. It’s very similar to the classic GameBoy cable, except now it’s wireless and multiple people can be involved. There are other features involved with streetpass that are not ready to be announced yet.
Pokemon X and Y hits in less than a month now. Get ready to catch ’em all … all over again.