Castlevania: Lords Of Shadow – Mirror Of Fate is coming to consoles this fall.
The Castlevania franchise has seen a bumpy road with plenty of ups and downs throughout its history. Back in the NES days, the franchise gave us a game which was considered one of the hardest ever, due to its unforgiving jumping mechanics, day to night transitions that turned the outside population to zombies, and monsters that seemed to get right in the way in the middle of a tricky jump. Then on the N64, another colossal flop came along which tried to turn the franchise into a 3D platformer, but it was boring and lackluster to the point that most gamers just craved Super Mario 64 before they’d gotten anywhere with it.
The Castlevania series returned to the 2D realm for a while after the failure of 3D gameplay, and it was fun again, but alas, everything had to go 3D or get labeled “retro” in the eyes of newer gamers who demanded more.
Castlevania: Lords Of Shadow – Mirror Of Fate uses cell-shaded cutscenes to tell the story of Trevor Belmont, a man with some serious family issues. His father Gabriel killed his mother Marie, and his father is the villain, apparently under the influence of Dracula. Like Trevor, his partner also comes from dark origins. Alucard, the son of Dracula, is your aid in this quest. The gameplay is a hybrid of 2D and 3D, much like Street Fighter IV, where the environment appears open, but you can only move along the X and Y axes.
The 3DS version of Castlevania: Lords Of Shadow – Mirror Of Fate is getting an HD update on Xbox 360 and PlayStation 3 as a download, which tells us that Konami is doing everything they can to make as much money as they can off the franchise. The reviews for the game tell us that this is more than just a side story to the Lords Of Shadow series, but a full story in its own right, and a robust game at that.
Are you excited to see Castlevania: Lords Of Shadow – Mirror Of Fate on consoles this fall?