‘ARK: Survival Evolved’ Xbox One 747 Update Enables Cross Server Wars, Nerfs Turkeys


ARK: Survival Evolved implemented an open-borders policy for Xbox One servers with the 747.0 patch released Wednesday. The newest update to the open-world survival game also continues to nerf turkeys for the Turkey Trials 2 event while fixing spawning issues with the game.

Turkey Trials 2 started off as a bit of a disaster for ARK: Survival Evolved players. The genetically modified Super Turkeys introduced by Studio Wildcard wreaked havoc on official servers as they were extremely aggressive, did not take much damage from tamed dinosaurs, and could kill survivors in only a couple of hits.

The Super Turkey situation was aggravated by the creatures spawning inside player bases where they would immediately attack all tamed dinosaurs. Since taming dinosaurs can take hours and raising them even longer, this was a disastrous surprise for some when logged in.

Studio Wildcard addressed this last week for official servers by decreasing the Super Turkey spawn rate along with their damage output and the range in which they became aggressive. The developer has completely turned the aggressiveness off with the ARK: Survival Evolved 747.0 update and reduced their stats for player dedicated servers too. They will now only attack when Survivors or other creatures attack them.

This is one case where Xbox One owners probably wished PC players got the Turkey Trials 2 event first. Instead, the usual main version of ARK: Survival Evolved will receive the toned down Super Turkeys when the event goes live for them today in patch 252.0.

While the reign of killer turkeys was not much fun for some players, it did appear to motivate Studio Wildcard to fix the issue with creatures spawning inside player bases. The fix was tested by the developer and fully implemented with today 747.0 update to the console.

Xbox One owners will also receive the ability to freely transfer creatures and items between ARK: Survival Evolved official servers with today’s update, which PC owners recently received. This was previously limited to bringing creatures and items over to The Island and The Center maps from Scorched Earth. However, this led to an imbalance in the game where some tribes would build up on the paid expansion and then raid players on the other two maps without repercussion.

Players will be able to transfer a dinosaur once every 12 hours with this CrossARK Server change, per Studio Wildcard. This is to prevent a tribe from “storming in and then storming out immediately with their tames.” Additionally, the information on the tamed dinosaurs will tell players which server the assaulting tribe came from.

[Image by Studio Wildcard]

Beyond that, there are currently no additional limitations on CrossARK transfers. The developers want to see the extent of the effect the change has on gameplay and will then add limitations as necessary based on player feedback.

“We want to see how things play out, whether this was the right move, how we can further improve the system,” the studio explained. “Something we’re considering down the line is introducing more limitations on what can be transferred, such as only Baby Tames or Eggs can be transferred, perhaps we limit Scorched Earth transfers to Scorched Earth base/raw materials only.”

It will be interesting to see how the landscape of the official servers changes with nearly unlimited CrossARK transfers in ARK: Survival Evolved on Xbox One. A higher percentage of the console player population has setup shop on official servers compared to the PC version. Whether this sparks major cross server wars remains to be seen.

Here are the official patch notes for the 747.0 update for ARK: Survival Evolved on the Xbox One.

  • Full CrossArk transfer enabled thru all Official Servers within a particular game mode
  • Xbox fixes for dinos spawning in bases
  • Turkeys are non-aggressive now, only defensive, and have slightly reduced stats
  • DodoRex takes 400 wishbones on Xbox servers now

[Featured Image by Studio Wildcard]

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