When Fallout 4 releases, players will return to the wasteland as the sole survivor of Vault 111. Players will start their adventure by customizing their character’s appearance including gender, facial structure, hair, eyes, and more. The customization continues as the player explores the open world setting of Boston where the vault dweller meets new companions, factions, and foes looking to survive the landscape.
That is just the beginning for Fallout 4, though. Players do not know how the story will play out for the game yet, and most players have not even experienced the gameplay firsthand. However, DLC for the yet-to-be-released game is still a point of anticipation for some. A season pass for the game has been confirmed with a $30 price point according to Polygon, and players are eager to know if their console of choice will impact the DLCs’ release date.
The vice president of PR at Bethesda confirmed that Fallout 4 DLC will carry not timed exclusive limitations when a player inquired about Xbox One exclusivity on Twitter. The reply from Pete Hines simply stated, “We aren’t doing a DLC exclusive with anyone.”
Of course, this is assuming that each platform’s DLC will be ready for release at the same time as the others. Having no timed exclusives means that one platform will not have the DLC before the others due to an exclusivity deal to keep the DLC off of the other platforms. All in all, the lack of timed-exclusive DLC is a welcome one considering it mostly upsets players rather than forcing them into a developer or publisher preferred console. Production delays could still occur for one platform and not another, but it is too early to tell if that will be an issue for Fallout 4.
The lack of exclusively timed DLC accompanied the news that Fallout 4 will be a particularly painless download size come November. According to Gamespot, the official detail page for Fallout 4 on the Xbox One revealed the game’s download size as just over 28 GB. That’s a far cry from the 40 or 50 GB downloads of games that released earlier in this console generation. The file size may seem light, but Bethesda games often are with little correlation between the download size and the major scope of the games. After all, The Elder Scrolls V: Skyrim was just under 4 GB and Fallout 3 was just over 5 GB.
Downloadable content, obviously, is not considered in those file sizes. With no DLC behind arbitrary timed exclusive deals, players will be able to rest assured that their platform of choice will receive the planned Fallout 4 DLC when it is ready. The DLC will also be available individually or within the aforementioned season pass for the game for those interested in saving a bit of money.
The release of Fallout 4 is a little over a month away with a November 10 release date. The massive RPG with the moderately sized file and no timed exclusive DLC will feature buildable settlements, a highly customizable player character, crafted weapons, recruitable companions, player power armor, and much more. In fact, Fallout 4 will contain twice the artist-created assets than were found in Skyrim as reported by the Inquisitr. With that in mind, it is easy to say that there will be plenty of ways for players to create and experience their own adventure in the ruins of Boston.
What kind of character will you control in Fallout 4; a dimwitted fellow with the best luck ever, an intelligent power armor specialist, or someone else entirely depending on how you want to spend points in the S.P.E.C.I.A.L. and Perk system?
[Images via Bethesda]