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Entertainment

Deus Ex: Human Revolution PC patch out now, fixes stuttering

Published on: September 15, 2011 at 10:45 PM ET
Daniel McCall
Written By Daniel McCall
News Writer

If you’ve been experience problems with Deus Ex: Human Revolution on the PC, particularly with intermittent, mildly distracting game stuttering, Eidos just rolled out a new patch that should address most, if not all, of your problems.

In addition to fixing stuttering, the patch addresses a number of other quirks with Deus Ex: Human Revolution , including fixes to quests, fixes for crashes that some were experiencing with DX11 and Eyefinity, and more.

To get the lowdown on what’s what with the latest Deus Ex: Human Revolution patch, check out the patch notes below, directly from Eidos. Fixes : – We have addressed various issues that can occur for players that would result in ‘stuttering’. – Stutters that are the result of graphics driver shader processing are now removed or significantly reduced. – Stutters that are the result of data streaming have been removed or significantly reduced. – Performance has been improved and made more stable on dual-core systems. This could previously also result in stuttering. – Fixed issue where some players couldn’t complete the Motherly Ties side quest. – Fixed an issue where doors in Omega Ranch sometimes wouldn’t open. – The TYM medical card should no longer fall through the table if an NPC’s body comes into contact with the card. Players already stuck in this area will need to revert to a previous save before the card fell through. – Occasional hangs for some players during video-playback have been fixed. – A crash on startup when running DX11 on a single-core CPU has been fixed. – An issue causing Eyefinity setups to not be correctly detected for some players has been fixed. – Fixed an issue where the HUD would get permanently disabled for some players. – Fixed certain issues that caused the mouse cursor to be able to leave the game-screen on multi-monitor setups. – Fixed an issue that caused the mouse cursor to not be visible in-game when the user has mouse trails enabled in Windows. We still recommend disabling mouse trails for a smoother in-game mouse cursor. – Fixed issue where ammo count for collected guns is incorrect when Adams weapon is augmented. – In DX9 mode: – Fixed error message for some users when trying to use FXAA Medium or FXAA Low anti aliasing modes. – Fixed shadow-mapping ‘lines’ on some graphics hardware when using anisotropic filtering.

Feature Additions : – The Enter and Numpad-Enter keys can now be bound to game actions in the keyboard control menu. – Intro logos can now be skipped on all but the first run of the game. – Added windowed mode. – Selectable in the menu, and can be toggled between windowed, fullscreen, and fullscreen windowed using ALT-ENTER. – Added an option to change the text language of the game. This setting only changes the text language, the audio is controlled by the language option in Steam.

Source: Eidos (via Destructoid )

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