The Destiny Weekly Reset for Tuesday, February 9, brings new changes and a new event to the PlayStation and Xbox game. The Crimson Days multiplayer event goes live today, along with a new update to Bungie’s shooter.
The February update was deployed to Destiny at approximately 1 p.m. ET / 10 a.m. PT. The Crimson Days event is now live with an update to the Tower, the Eververse Trading Company, and the featured playlists in the Crucible..
King’s Fall Raid Challenge Mode — Golgoroth
The challenge mode twist for Gologorth is that all six players in the fireteam must hold his gaze at least once in the same phase. This means all six players must hold the gaze in succession without receiving the “You’ve failed to capture the gaze” message before passing it around the entire fireteam.
The easiest strategy, deduced in the Destiny Reddit group, is to start with the normal single orb strategy with a single gaze holder and the rest of the fireteam doing damage from one of the orb pools in the pit. However, instead of allowing the gaze to be lost, the next gaze holder should jump out of the pit with approximately five seconds left on the gaze holder’s counter and take Golgoroth’s gaze by shooting him in the back.
If the Cursed Thrall have not come out yet, the rest of the Fireteam can drop another bubble and do damage to Golgoroth. The entire fireteam should exit the pit when they do appear, though.
A third fireteam member should shoot Golgoroth in the back and take the gaze when the second gaze holder comes near the end of their countdown or before. Then the fourth, fifth, and sixth.
The entire fireteam should pass Golgoroth’s gaze around until all six have held it. When it reaches the sixth gaze holder, it is safe to let the gaze go at this point.
Tip: The last gaze holder should run around the arena to avoid the tracking bombs Golgoroth shoots. Fireteam members should help destroy the tracking bombs, clear minions, and continue to shoot Gologoroth in the opening in his belly.
The above steps of passing the gaze around the fireteam will need to be repeated during each damage phase until Golgoroth is killed. It will take coordination and planning the order in which the gaze will be held.
The rewards for Normal mode are a guaranteed 310 armor piece (excludes helmet) and a Calcified Fragment. The Hard mode loot is the same as normal, plus a 320 armor piece (excludes helmet), a 320 Artifact, and an Emblem. The regular Golgoroth loot rewards are also a possibility.
Nightfall — Shield Brothers
Meridian Bay, Mars Just beyond their warbase, Valus Ta’aurc, Fleet Commander of the Cabal Siege Dancers, hides in an Imperial Land Tank. Fight through his guard and stop this terror before he destroys all of Freehold.
- Epic — Heavily shielded and highly aggressive enemies appear in great numbers.
- Arc Burn — Arc Damage from any source is greatly increased.
- Juggler — No ammo drops for your equipped weapon.
- Ironclad — More enemies have shields.
Vanguard Heroic Strikes
- Heroic — Enemies are more numerous and aggressive.
- Fresh Troops — Some enemy squads have been fortified with additional reinforcements.
Court of Oryx (Guide)
Tier 3: Kagoor
This is one of the more challenging boss fights in Court of Oryx simply because there’s is a lot going on between dealing with multiple minions, including Ogres, and attempting to gain buffs.
Kagoor is immune to damage until the Servite Ogre is defeated. This Ogre has loads of health, though, and other Ogres to help it, along with Devoured Shadows and Maleficent Eyes. Destroying the Eyes gives a buff called Ogre’s Fury that stacks up to three times and increases the damage done to Ogres.
Players will need to use the rocks and pillars to avoid the Servite Ogre’s attacks and bring it down. Once the Servite is dead, attack Kagoor quickly with heavy weapons and super abilities to bring him down.
Weekly Crucible Playlists
- Mayhem Clash
Shaxx Crucible Weekly Bounties
|Crimson Precision||Defeat opposing Guardians with Precision headshots.||3,750||75|
|Master of Arms||Defeat opposing Guardians with a variety of Primary weapon types.||3,750||75|
|Finish the Thought||Assist or be assisted in defeating opposing Guardians.||3,750||75|
|Days of Victory||Earn points – winning rounds in the Crimson Doubles playlist are worth 5. Round completions are worth 1.||3,750||75|
|Two Lights as One||Defeat opposing Guardians with any ability.||3,750||75|
|Crimson Glory||Earn points – wins in the Crimson Doubles playlist are worth 3 points. Match completions are worth 1.||5,000||200|
Arcite Crucible 99-40 Weekly Bounties
|Ballistic Scalpel||Complete matches in any playlist with a minimum of 6 Scout Rifle kills.||3,750||75|
|Full Auto Expert||Complete a match in any playlist with a minimum of 9 Auto Rifle kills.||3,750||75|
|Bullet Grouping Expert||Complete a match in any playlist with a minimum of 9 Pulse Rifle kills.||3,750||75|
|Ballistic Scalpel Expert||Complete a match in any playlist with a minimum of 9 Scout Rifle kills.||3,750||75|
Petra Weekly Bounties
|Take the Wanted||WANTED: Darnu, Horn of Oryx. Cosmodrome. Fireteam recommended.
Note: Can be found on Earth at the Divide.
|Take Them Out||Kill 12 Consumed or named Fallen, Hive, Cabal, or Vex on Venus.||1,500||250|
|Take Them All||Kill 100 Taken.||1,500||250|
Prison of Elders Level 32 — Machine Wrath (Guide)
Archon Servants have raised their own corrupted Servitor-god, Kaliks Reborn. Defeat it and be rewarded.
|1||Cabal||TBD||Specialist — Special Weapon damage is favored.|
|2||Fallen||TBD||Lightswitch — Minions of darkness deal much more melee damage.|
|3||Fallen||TBD||Airborne –– Players deal more damage while in the air.|
|4||Fallen||TBD||Exposure — Guardian shields are increased but do not replenish.|
|5||Fallen/ Kaliks||Boss Fight||Grounded — Players take more damage while airborne.|
- House of Judgement x 200
- Armor Core
Prison of Elders Level 34 — Cult of the Worm (Guide)
Gulrot, Unclean has been summoned by the Worm Keepers. Don’t let the beast’s filth spread beyond the prison.
|1||Vex||None||Airborne — Players deal more damage while in the air.|
|2||Hive||Eliminate Target||Grounded — Players take more damage while airborne.|
|3||Vex||None||Void Burn — Void Damage from any source is greatly increased.|
|4||Hive||Destroy Mines||Angry — Minions of the Darkness won’t flinch, even after massive damage.|
|5||Hive/ Gulrot||Boss Fight||Exposure — Guardian shields are increased but do not replenish.|
- House of Judgment x 300
- Weapon Core
- Etheric Light
Prison of Elders Level 35 — Skolas’ Revenge (Guide)
Skolas and his crew challenge the Guardians who captured him. Face him with a Fireteam of three. End him.
|1||Hive||None||Exposure — Guardian shields are increased but do not replenish.
Brawler — Guardian Melee damage is greatly increased.
|2||Vex||Destroy Mines||Grounded — Players take more damage while airborne.
Airborne — Players deal more damage while in the air.
|3||Cabal||Dismantle Mines||Catapult — Grenade recharge rate is greatly increased.
Arc Burn — Arc Damage from any source is greatly increased.
|4||Fallen||Eliminate Target||Specialist — Special Weapon damage is favored.
Juggler — No ammo drops for your equipped weapon.
|5||Fallen||Mini-Boss||Trickle — Recharge of abilities is significantly reduced.
Small Arms — Primary Weapon damage is favored.
|Boss Fight||Catapult — Grenade recharge rate is greatly increased.
Angry — Minions of the Darkness won’t flinch, even after massive damage.
- House of Judgment x 500
- Armor Core
- Weapon Core
- Etheric Light
[Image via Bungie]
[Edit: Added links to February update and Crimson Days event. Updated Lord Shaxx’s bounties.]