Early Nintendo 3DS players report dizziness, eye fatigue


So, this isn’t the greatest news. Last week at a Tokyo event, members of the Japanese public got to play a Nintendo 3DS for the first time. Japanese magazine Friday was present, and is now claiming that a “majority” of players suffered from “dizziness and eye fatigue,” due to the handheld console’s 3D visual trickery.

Indeed, Friday reports that most players simply turned off the 3D effects less than ten minuites into their first 3DS experience. One tester who spoke to the magazine said he played the Sengoku Musou Chronicles demo, and while things started okay, he could only cope with a few minutes of 3D graphics, before switching back to 2D.

Holding the 3DS very still apparently helped some players, but that hardly sounds like the ideal solution for a portable gaming gizmo. And as 3D is sort of integral to the 3DS (see: the name), it could sort of suck for Nintendo.

Destructoid does note that Friday is the sole member of the Japanese press to report this, so I’d take this with a pinch of salt for now. Then again, even Nintendo has warned against younger kids playing with 3D graphics on, so who knows.

[The Magic Box, via Destructoid]

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