Halo: Reach co-op broken for 4GB Xbox 360 Slim owners


Wow, so this is kind of disgraceful. Turns out gamers with a shiny new Xbox 360 Slim may miss out on one of the best bits of new shooter Halo: Reach.

Though absolutely no word about this has come from Microsoft or developer Bungie, Xbox 360 Slim owners who use the internal memory of their console and not the hard drive won’t be able to play the co-op modes in Halo: Reach. Why? Who the hell knows? Who the hell cares? Not Microsoft, evidently. They have your fifty bucks.

Nukezilla found that trying to play Halo: Reach co-op on a 4GB Xbox 360 Slim threw up the following rejection:

“One or more players do not have the hard drive required to play this game type.”

Apparently, plugging a memory stick won’t do the trick either, so you have to buy a hard drive if you want to play the co-op mode in a game you already paid full price for.

Eurogamer has since got in touch with Microsoft, and the company responded with a standard “We are aware of the issue and are quickly working to resolve it.” In other words, the firm knew all along that the game was crocked, yet chose to release it anyway. And this is Microsoft’s attitude to its biggest Xbox 360 game of the year? Nice!

See also:Halo: Reach: Review Round-up

[Nukezilla, via Destructoid]

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