Deadly Premonition: The Director’s Cut was released April 30 for the Xbox 360 and PlayStation 3. See what the critics said.
Deadly Prominition was a game whose strange concepts gained it headlines and a place in the Guinness Book of World Records for “Most Critically Polarizing Survival Horror Game.” It combined an open world style of gameplay with comedy horror to make something unforgettable. Thankfully, the Director’s Cut fixes what kept the original game from being addictive.
The story of Deadly Premonition follows a similar premise as the David Lynch TV series Twin Peaks. A popular teenage girl has been murdered in a small town in the Pacific Northwest and thus begins an investigation of who did it. Along the way, you collect weapons, repair cars as they get damaged, and basically interact organically with everything.
The characters are strange, the environments are nothing to write home about, but that won’t matter if you find yourself drawn into the story. Deadly Premonition: The Director’s Cut adds new cutscenes and fixes the controls in a game that may just draw you in and mess with your head. Aside from these things, it doesn’t add anything extra beyond a few minor details such as a new twist at the end.
Deadly Premonition: The Director’s Cut is an experience most will never forget. You won’t be sold on the visuals as they aren’t impressive unless you just time traveled from the ’90s. This game has it all if you can get past the dated look. Zombie-like creatures, a distinguished protagonist, and silly humor that might give you an uncomfortable chuckle make this game shine.
This game dares you to hate it with one of the worst intros seen in a game in years, but once you meet the characters, you might just see the hours flying by. There is no denying the amount of weirdness this game will throw at you.
Not for everyone, it challenges you to wade through the bad so the good can hook you.
What do you think of Deadly Premonition: The Director’s Cut?