‘Heavy Rain’ Has Raked In More Than $100 Million In Revenue


Heavy Rain might not be a AAA game but the title has managed to bring in the kind of money that would make even developers for those game stand up and take notice.

If you haven’t heard of this particular title, you probably aren’t alone. There weren’t a ton of television advertisements done for this game the way there was for Tomb Raider or BioShock Infinite. That doesn’t mean that the game didn’t find a foothold in the gaming community.

Quantic Dream, the team behind the game says that at the end of March, the title had managed to pull in well over $100 million in gross revenues. co-CEO Guillaume de Fondaumiere said that the success of his game should tell developers that they should “stop thinking that innovation rhymes with unprofitable.”

Heavy Rain is said to have cost about $21.8 million to make. Sony’s marketing budget took up another $30 million which means that even if you project the game to have raked in money on the low end of $100 million it still made the company quite a bit of money.

The willingness of Sony to go through with and stick behind the game is probably one of the reasons that Quantic Dream has decided to stay loyal to the Playstation. When the studio releases Beyond: Two Souls in October, that game will only be getting released through Sony.

That decision was despite the fact that there were plenty of other platforms that wanted quite badly to have the new game in their arsenal. Yet another Quantic game, Singularity is expected to be the studio’s first Sony Playstation 4 game when that next generation console is finally released sometime this fall.

Not only did the numbers for Quantic Dream’s first big game look good in the money side, but the studio says that it ranked in the top 10 in sales for the year it was released.

Have you played Heavy Rain yet?

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